I can't wait for you to finish level 2 called the famous.wasn't planning on making it, but now I maybe will. thanks for this suggestion
Let me be clear when I say this, some of the levels are garbage but at least the world map looks nice and polished
I thought the levels were nice! Fairly well done.
Hmm... How very interesting... A deleted video.it's not deleted. I sent the video link before it was published. you can do that on Youtube.
Honestly, you do better with level design. So this is one of my favorite games on explorewaa, thanks. I enjoy your review.
Hey Gizgord, how did you make your GIF avatar image?I have an avatar specifed by URL, and got a GIF from giphy.com
Please make it so that we can choose levels! Instead of unlocking them and needing to re-beat them each time we update!you can use a teleport nearby spawn to play the newly added level.
Whenever I try to play Level Mayhem, it just complains that there's an invalid start point and it throws me into the end screen!thanks for your notice, and also hi McPotato! good to see a new face on forums. :)
Huh? I don't get it giz. You're saying the project is going to be dead?oh my, no. I'll finish this game next week. it's just I didn't bother to... you know, finish it. for soo long. :P
By the way, it would be nice to chat via steam sometime!I don't use really use Steam. but I'll try to talk in the chat, maybe we'll hit up. :)
Did I miss it?No :P
By the way, would about chatting on steam sometime? And did you get to talk to seggaw about his game and me taking it over?I'll be using Steam so why not? and I'll get you these EP files soon enough
I can understand it's time consuming. But why not make something like CC, or ASM, (not quite as big) or something else? What will you do? Will you leave the PB community?thank you for your question, CGM
I think only Ting can move stuff.it's up to him, then. :P
You might as well PM him.I'll do that
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 4
for object obj_char_item1:
round argument 1 incorrect type (string) expecting a Number (YYGR)
at gml_Script_scr_revert_command
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_revert_command (line -1)
gml_Script_scr_revert_item_effects
gml_Object_obj_char_item1_Alarm_4
This fatal error occurs when entering a level where a player stands on from the screenshot below.what? believe me, I checked levels all the time.
(https://i.ibb.co/rHvMsWS/Level-Mayhem.png)
Oh. I thought it was available.it is now. :)
Gizgord, I decided that a piece of music that you used for invulnerability would fit as alternative music to a special item that makes the player invisible and untouchable for a short period of time in my the latest upcoming level called as River of Fury.of course I won't, it's an asset from PB.
Please, let me know if you may have something against it! ::)
I set up a little poll. please leave your votes if you have time. :)Congratulations for yours 200 posts :D
Congratulations for yours 200 posts :Dthis moment will be remembered for years to come
We have just to wait for sellers to replenish theirs stocksthere, someone gets the idea
Hmm...What are you thinking about ?
there, someone gets the ideaIts a joke, and I would be adapted in Skyrim.
The red-colored one switches the first player, and the green one is accordingly for player two.Red for Mario and screen for Luigi I think ?
Glitch discovered: The shop isn't working. It says the course isn't properly set.you've got to be kidding me.
Glitch discovered: The shop isn't working. It says the course isn't properly set.(https://i.ibb.co/7r1YnVk/Nuclear-Explosion.jpg) (https://imgbb.com/)
"it's actually not too shabby.""Not too shabby" deception/20
"Not too shabby" deception/20
Overworld, Grabbing the heightsI guess I never noticed it. thanks for feedback. :)
I feel the first jump to grab near the beginning of the level is too difficult and needs adjustment
to increase possibility for successful grab
This topic has been moved to Completed Games.Oh. :(
https://theplatformbuilder.com/forums/index.php?topic=380.0
Oh. :(you haven't noticed? it's been like that for a while.
(https://i.ibb.co/F043f7V/Uhhhh.png) (https://ibb.co/7RtCTy4)Well RIP save file 😥
So I was playing the game and... i died and somehow i got here...
AND I can't play the game anymore...
(https://i.ibb.co/F043f7V/Uhhhh.png) (https://ibb.co/7RtCTy4)that's a new one...
So I was playing the game and... i died and somehow i got here...
AND I can't play the game anymore...
I'm going to investigate this.I'm going to... Play Level Mayhem ¯\_(ツ)_/¯
that's a new one...
can you specify where exactly did you die? I'm going to investigate this.
The level cold metal it's bugged or its me?you're initially supposed to bounce of a bullet. the spring acts as a last resort (1 HP left).
The bouncy thing only appears when I die on the tar
you're initially supposed to bounce of a bullet. the spring acts as a last resort (1 HP left).Idk if physics changed but I couldn't jump from the bullet and reach the top. I tried it multiple times and I required 16 pixels more to reach.
Idk if physics changed but I couldn't jump from the bullet and reach the top. I tried it multiple times and I required 16 pixels more to reach.have you tried wall-jumping after the bounce?
have you tried wall-jumping after the bounce?I think nope.
Glitch!you got it, it's getting fixed soon.
Apparently you incorrectly linked level 3 of the sand world. You have Sandy 'N Mazy in 2 locations! It's in level 2 and 3. Please fix!
What happened to the last big, and major update you announced? Did I miss it?you haven't missed it, I have yet to design everything and put it in.
designer = 2
melee sprite = 2
ranged sprite = 2