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21
Working with Platform Builder / Re: Edit Overworld path
« Last post by Free_Eagle on September 09, 2023, 12:33:28 PM »
Sorry for the late reply. I was on vacation.

Oh my bad English...OK, I can't change the graphic because I can't find a sheet for it. I only found the sheet for the point (Pic Way2). I also tried the original way on layer 6 and my edited way above. Unfortunately the program then crashes.

My game is just a one player game. Therefore the P1 is unnecessary.
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Working with Platform Builder / Re: My character destroys the top block
« Last post by Free_Eagle on September 09, 2023, 12:09:19 PM »
Thanks and sorry for the late reply. I was on vacation.
This page is offline. But I sent an email as it was advertised there.
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Working with Platform Builder / Re: My character destroys the top block
« Last post by Gizgord on August 26, 2023, 07:16:53 PM »
thanks for the video, that's very helpful! my guess is that block collisions were not properly tested for different character sprite sizes... your character is much shorter than the default 48x48px.
this is definitely a bug. since the reporting board has been closed, it's best to report this via the form on the website:
https://theplatformbuilder.com/report-bug-error/
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Working with Platform Builder / Re: Edit Overworld path
« Last post by Gizgord on August 26, 2023, 07:08:52 PM »
you can't change them? as if you're unable to move or remove them?
first of all, those look like points, not paths. I don't know if that's what you just call them, or chose the wrong move style by accident. better check.
you'd like to turn off P1 how? do you by chance have two players, and just want P2 to be playable?
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Working with Platform Builder / My character destroys the top block
« Last post by Free_Eagle on August 22, 2023, 09:56:16 AM »
Hi, me again :)

When my character jumps to a block from below, sometimes the top block gets destroyed. Actually often. Sometimes the character has to jump more often because the block doesn't do anything. I recorded it (video) and scaled it heavily to save memory.
Why does he do this?

Thank you
26
Working with Platform Builder / Edit Overworld path
« Last post by Free_Eagle on August 18, 2023, 05:45:12 PM »
Hello, me again :)

I edit the Overworld. Unfortunately, the yellow path cannot be changed. Find the tilsets for the point, but I didn't find the way. Now I have made my own Tilest with the path. Just how do I tell the program that this is a way. My player always stops at the self-created cross (image). And one more thing, can the P1 be turned off?

Thank you
27
Working with Platform Builder / Re: Questions about checkpoint
« Last post by Free_Eagle on July 09, 2023, 07:45:45 AM »
I give up. I'm so sorry. I'm too stupid for that. I really need a step by step tutorial or video for that...

But it had a small advantage ;D. I put the flag in a spinning pinwheel. And it looks even better than the flag idea.

Perhaps TingThing will implement a option with the checkpoint ::). That would be great.

Thanks again for your effort and time!
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I'm happy to help :D
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4✔) Ahhhh, this arrows! Ok, now I understand. Tried it and it works great  ;D Yes, this is awesome!
5✔) Ok "Stomp Attack" ???. Yes, yes, yes!! Now it works as expected! Always thought it was for Ninja games or something ::).

Sir, you are great!

Many thanks for the amazing help.

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4) I should have been more specific. boundary arrows (they're orange) are listed in the item box. you place them in the area editor.
5) here's the problem: you unchecked Stomp Attack. this is what makes you deal damage when jumping on an enemy. make sure to turn this on
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