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Main => Suggestions => Topic started by: CGM on July 20, 2019, 06:09:33 PM

Title: Path Creator
Post by: CGM on July 20, 2019, 06:09:33 PM
Okay, I've thought about this for months. And I have never suggested it because IDK if it's even possible. But possible or not, I'm going to suggest it. A path creator. Basically, it's just an editor where you can edit nodes that create a path. And, you can assign enemies, projectiles, items, blocks, etc to follow this path. Using commands, or just selecting a path in the editor of whatever you want to assign the path to. Oh, and NPC's.
Title: Re: Path Creator
Post by: War on July 21, 2019, 07:30:36 AM
So it's to create a custom pathfinding for only one entity huh ?
It's really interesting but IDK if ill need it in my project.
Title: Re: Path Creator
Post by: CGM on July 22, 2019, 04:18:16 PM
I need this for a new custom mechanic in ASM. Arrows aren't working. It causes the enemy to do very weird things. Because I've modified the enemy to have a block follow it with a timeline running x and y positioning commands. It goes haywire. Also, the speed stuff for the arrows messes up the speed I want. So, for me, this would help me. Maybe TingThing has a solution.