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Main => Suggestions => Topic started by: CGM on July 26, 2019, 06:28:59 PM

Title: Character Tail (EDIT)
Post by: CGM on July 26, 2019, 06:28:59 PM
Strange title? Yes. It is. Whenever you collect a star in PB, the player leaves a colorful trail. It's a nice little effect. But, it's only available with invincibility turned on. Now, what if we could do it anytime? What if there were commands like,

"Player 1 tail=60 seconds"Or"Enemy (ID) tail=true"or"Player 1 tail=true"or"Player 1 tail=randomcolors."This gives us a pretty good kit for using these effects. If only we knew 7.0 would feature this... I hope this makes it into PB 7.0.
EDIT: I want this to apply to projectiles, NPC's, blocks, enemies, etc. Not just the character.
Title: Re: Character Tail
Post by: Mechasaur on July 27, 2019, 07:21:35 AM
"Character Tail"

typo?
Title: Re: Character Tail
Post by: War on July 27, 2019, 08:39:36 AM
He talks of the rainbow trail made while invincible.
Title: Re: Character Tail
Post by: CGM on July 27, 2019, 12:47:30 PM
I was certain I  made that clear. If you check your cursor settings in your PC, you can adjust the mouse tail. So, I gave this the same name. I wasn't sure what to call it.
Title: Re: Character Tail
Post by: Antikore on July 29, 2019, 08:00:13 PM
There is a way to enable/disable effects of invincibility, however, doesn't seem to work for me at least when I don't have invincibility.
Title: Re: Character Tail
Post by: CGM on July 29, 2019, 08:17:08 PM
I know. But, I don't want to make the character to be invincible. Or be colored. I just want it to behave like the invincibility tail effect does.