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Main => Suggestions => Topic started by: Antikore on November 28, 2019, 01:08:21 PM

Title: Better CMD language
Post by: Antikore on November 28, 2019, 01:08:21 PM
Platform Builder should have a better language to make better games, this are the things it should add in the next updates:

Also, if TingThing is reading this, what was exactly the problem with if inside ifs?
Title: Re: Better CMD language
Post by: Gizgord on November 28, 2019, 02:51:13 PM
yes, these changes are very welcome, if not necessary. I completely understand them and know how they work!
Title: Re: Better CMD language
Post by: War on November 28, 2019, 04:39:02 PM
Platform Builder should have a better language to make better games, this are the things it should add in the next updates:
  • Syntax Coloring
  • Stack if and other statements
  • Add draw commands and draw command prompts
  • Other statements, such as repeat, for etc. (At least those two)
  • Variables that can hold text, reals, booleans etc.
  • Control ini files, other files etc.
  • Add list variables
  • Modify current values from objects, such as how many health an specific enemy has etc.

Also, if TingThing is reading this, what was exactly the problem with if inside ifs?
I think these should be already in Platform Builder
Title: Re: Better CMD language
Post by: Antikore on November 28, 2019, 04:40:53 PM
True
Title: Re: Better CMD language
Post by: CGM on November 28, 2019, 08:12:02 PM
I want a gml type language...Platform Builder would be, AMAZING!!!
Title: Re: Better CMD language
Post by: Antikore on November 28, 2019, 08:40:21 PM
I want a gml type language...Platform Builder would be, AMAZING!!!
I think TingThing doesn't do it because two main reasons:
Title: Re: Better CMD language
Post by: CGM on November 29, 2019, 05:33:49 AM
Well, I don't think it'd be hard at all. Time consuming maybe, but not hard. And yes PB is meant for people with no experience, but this would be for more advanced users. Nobody needs to know this. It'd be like advanced coding.
Title: Re: Better CMD language
Post by: Antikore on November 29, 2019, 07:10:35 AM
Well, I don't think it'd be hard at all. Time consuming maybe, but not hard. And yes PB is meant for people with no experience, but this would be for more advanced users. Nobody needs to know this. It'd be like advanced coding.
It's hard, trust me, I've using a lot of GML this months. Simpler things than creating any coding language are still quite hard to me.
Title: Re: Better CMD language
Post by: War on November 29, 2019, 09:03:05 AM
I think TingThing doesn't do it because two main reasons:
  • Platform Builder is aimed for people who don't know how to program games very well
  • It's too hard for him or too time-expensive
He also don't do it to make the UPE more useful
Title: Re: Better CMD language
Post by: Antikore on November 29, 2019, 09:12:27 AM
He also don't do it to make the UPE more useful
I still think that any new useful addition to Platform Builder itself it's very welcome :)
Title: Re: Better CMD language
Post by: CGM on November 29, 2019, 06:42:20 PM
Well, Antikore, TingThing has had a bit of experience. So he probably makes things faster than a beginner. Or amateur. I'm not entirely sure how skilled you are in GML. As for me, I'm at the beginner's stage.
Title: Re: Better CMD language
Post by: Antikore on December 01, 2019, 03:35:42 PM
Well, Antikore, TingThing has had a bit of experience. So he probably makes things faster than a beginner. Or amateur. I'm not entirely sure how skilled you are in GML. As for me, I'm at the beginner's stage.
Yeah, TingThing does a lot of things faster and better than me, but if he couldn't do if stacking when he added conditionals, maybe it isn't that easy.
Title: Re: Better CMD language
Post by: TingThing on December 30, 2019, 04:19:09 AM
A couple things:


I don't avoid stuff because the UPE can do it. Nor do I expect that people who use Platform Builder will eventually transition to the UPE. Most Platform Builder users don't use the UPE and visa versa.


The command prompt was never intended to be a programming language; it was designed to work like commands you might say to your smartphone. But then I added "if statements," and it opened the door to people thinking that the command prompt was an unsophisticated programming language instead of a sophisticated space where you could type simple commands and conditionals.


The command prompt is the most complex programming project I have ever done in my life. Someday I might re-look at the command prompt and try to rebuild it as a programming language. But to be honest, I don't know whether or not I could pull that off.

Title: Re: Better CMD language
Post by: CGM on December 30, 2019, 06:46:22 PM
Well, it's worth a try...Isn't it? I think it'd be worth a try.