Platform Builder Forums

Help and Support => Working with Platform Builder => Topic started by: Aeterna Games | Æ on April 23, 2020, 02:21:05 AM

Title: Displaying Text and Messages
Post by: Aeterna Games | Æ on April 23, 2020, 02:21:05 AM
How can I change the text-size and fade-in time or animation to show a text?

Example:
Code: [Select]
delay 5 seconds
^Hello World
overhead = 8
//change text-size and fade-in time here...

I want to make something like a tutorial.
Title: Re: Displaying Text and Messages
Post by: CGM on April 23, 2020, 02:24:57 AM
I'm sorry to disappoint, but you'll have to manually create text fade-in/out sprites yourself. PB currently does not have that ability. Now before you get upset, remember that TingThing is one person. And can't do everything. That's the best I can give you for now.
Title: Re: Displaying Text and Messages
Post by: Aeterna Games | Æ on April 23, 2020, 02:13:30 PM
I will find another solution.
Title: Re: Displaying Text and Messages
Post by: Aeterna Games | Æ on April 24, 2020, 12:20:07 AM
How can I show two ^Messages at the same time at two different positions?
Title: Re: Displaying Text and Messages
Post by: CGM on April 24, 2020, 03:20:08 AM
Far as I can tell, not possible.
Title: Re: Displaying Text and Messages
Post by: Gizgord on April 24, 2020, 12:23:31 PM
you cannot show two overhead messages, but you can display 20 texts using hud... texts.
Title: Re: Displaying Text and Messages
Post by: Aeterna Games | Æ on April 24, 2020, 02:00:12 PM
you cannot show two overhead messages, but you can display 20 texts using hud... texts.

I know, but can I make them bigger?
Title: Re: Displaying Text and Messages
Post by: Aeterna Games | Æ on April 24, 2020, 03:18:50 PM
Ok I can‘t, but I will find another solution.
Title: Re: Displaying Text and Messages
Post by: CGM on April 24, 2020, 06:45:22 PM
you cannot show two overhead messages, but you can display 20 texts using hud... texts.
It's times like these when I'm tempted to make another text suggestion...But I come to think of it, I already suggested this.