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Main => Suggestions => Topic started by: Antikore on May 18, 2018, 04:00:50 PM

Title: Damage and hurt effects for enemies.
Post by: Antikore on May 18, 2018, 04:00:50 PM
I want a feature for PB for enemies to execute commands or spawn items or something when they take damage or they hurt the player, as the death effects.

I imagine possibilities and I think it would be a very good thing and I don't think it would be hard to make.

Examples:

Hurt Settings - When the enemy hurts the player
For example, a fire gruppy, when the gruppy hurts the player, a command prompt executes and a timeline starts, during 8 seconds that timeline will damage each second the player as it was set on fire.

Damage Settings - When the enemy is damaged by something (not necessarily players).
For example, a pig or boar, when the player hurts it, a sound effect of a pig growl or something like that. That will be very epic.

These are only examples, probably a lot of more things probably are possible thanks to this. Hopefully, TingThing will add this in the future.
Title: Re: Damage and hurt effects for enemies.
Post by: CGM on May 18, 2018, 05:47:02 PM
Can't argue those suggestions!
Title: Re: Damage and hurt effects for enemies.
Post by: CGM on June 22, 2018, 03:32:53 PM
Glad they made it into PB! V 5.2!