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Main => Suggestions => Topic started by: Antikore on May 02, 2020, 07:39:31 PM

Title: More spawn keywords
Post by: Antikore on May 02, 2020, 07:39:31 PM
We currently have player1, player2 and view
So, why if we don't add these:
Code: [Select]
spawn enemy 1, mouse //It spawns at the cursor
spawn enemy 1, here //In a position related to the executor. For example, in a enemy death cp, that would be the place where the enemy died.
Title: Re: More spawn keywords
Post by: CGM on May 02, 2020, 07:51:41 PM
Perfect!