Platform Builder Forums
Other Forums => Introductions => Topic started by: projectCrash on May 25, 2020, 03:55:56 AM
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TingThing, and fellow platform addicts; thank you for allowing something powerful and genius like platform builder to become a thing. Ill be looking forward to connecting with fellow aspiring platform fans like yourselves in the coming days!
PC.
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TingThing, and fellow platform addicts; thank you for allowing something powerful and genius like platform builder to become a thing. Ill be looking forward to connecting with fellow aspiring platform fans like yourselves in the coming days!
PC.
Heh no problem, that's our job to share the 2d platformers with the world, welcome to the forums btw. I hope you'll have a good time here.
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Hi! Welcome to our forums! Nice to see new people around here nwn
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Nice to meet you, Project Crash! Welcome to the Official Platform Builder Forums! We can't wait to see your projects!
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Thanks! And it's good to hear from you.
Best,
TingThing
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TingThing, and fellow platform addicts; thank you for allowing something powerful and genius like platform builder to become a thing.
PC.
Hi, projectCrash! :)
I felt the same even before PB came out because I succeeded to find out non released PB in a very early version from YT. Even then it looked capable at least equally with the other toolkits that have been called fully complete but it allowed to make no fan games perhaps completely custom one. It was attractive and it opened the big gate to the "WOW" when we finally could touch this by ourselves. Now, it's a big project like it would have done by a whole team working for money but it is actually made just by one person. :D
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Now, it's a big project like it would have done by a whole team working for money but it is actually made just by one person. :D
Generally one indie dev makes better stuff than AAA teams