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Main => Suggestions => Topic started by: CGM on May 22, 2018, 11:18:05 PM

Title: Enemy controlled by timelines
Post by: CGM on May 22, 2018, 11:18:05 PM
A feature for custom enemy movement to be controlled by timelines. I would put it in enemy movement.
Title: Re: Enemy controlled by timelines
Post by: TingThing on May 26, 2018, 08:44:22 PM
Check out "Controls for NPC and Enemy Movement" on the timeline page.
Title: Re: Enemy controlled by timelines
Post by: CGM on May 26, 2018, 08:48:35 PM
I know this. But doesn't the movement only run when a timeline is running? I would like it if in the enemy creator if the movement section could have a "command prompt" selection. (Sorry for not specifying this!)