Platform Builder Forums

Help and Support => Working with Platform Builder => Topic started by: Wizard Indie Games on August 07, 2020, 09:11:00 AM

Title: Possible Bug
Post by: Wizard Indie Games on August 07, 2020, 09:11:00 AM
I put this into the 'Harm Character' part of an enemy's settings:

if percent chance = 50
{enemy sprite = 158}
else
{enemy sprite = 157}

delay = 5
enemy sprite = 156

It works OK except the enemy drops down through the ground tile after the attack.  All the sprites have the same hit box values.
Title: Re: Possible Bug
Post by: Antikore on August 07, 2020, 01:35:49 PM
It tresspasses the floor you mean?
Title: Re: Possible Bug
Post by: Wizard Indie Games on August 07, 2020, 03:54:38 PM
Not sure what you mean. I have sent my project to Ting Thing and he thinks it is a glitch with the bounding box which he hopes to fix soon.
Title: Re: Possible Bug
Post by: TingThing on August 18, 2020, 02:12:40 PM
Yup. This should be resolved now. Let me know in the bugs page if you're still having problems.