Platform Builder Forums
Help and Support => Working with Platform Builder => Topic started by: Free_Eagle on April 21, 2023, 10:28:58 AM
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Hello, I drew my own character. Not a male, but an animal like a wombat. The problem now is that the character is looking into a solid wall. Is it possible to change the collision frame? So that the head hits the wall and the character stops. Thanks
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How did you import your character graphics, did you edit the sprite sheet or add "Custom Sprites" to your character design?
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I edit the sprite sheet "Custom Sprites". I go to Game Setup / Character Designer. Pressed the "import" button and chose the template with all the little guys (hop, crawl, run...) I previously modified this template with my design.
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Did you make sure to edit all of the highlighted animations that you need? If not, try filling that in
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all of the highlighted animations
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No, i have only stand and walk. The other is still the man. You mean I need everything in the picture?
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What I meant by that were boxes highlighted in yellow. These are important, because you'll be using their bounding box. I see that you already have a standing sprite, which is good. You technically don't need the other two (Top-Down Swim and Duck) if you won't use these abilities. Maybe do a Duck for good measure.
You'll find Bounding Box settings under the Custom Sprites category. Platform Builder usually does well to assign these values automatically, but in this case you may need to adjust.
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Ah, the yellow ones! Yes, that's 2 more with the man. Then I'll sign them too, as soon as time permits.
But I can't find the setting for the frame (Bounding Box settings under the Custom Sprites category)? I have the 10.4.2 Pro version.
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Got to enter the editor. You know, double click on a given sprite. Bounding box settings should be on bottom right
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Oh :o, there it is (Frame), thanks!
Yes, that was it. All yellow boxes added with my sprite and now it's pending at the wall.
Thank You :))
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Happy to help :D