Platform Builder Forums
Main => Platform Builder Update Log => Topic started by: TingThing on June 11, 2018, 08:30:45 PM
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Version 5.0
Patch 2:
- Fixed: Error when NPC touches slope.
- Fixed: Game Screen Editor settings gives an error.
- Fixed: Game Screen area settings are not saving.
- Fixed: Items don't talk with the command <Item (ID)>.
- Fixed: NPCs don't spawn with command.
- Fixed: Up and down arrow keys don't work in publisher settings to select author name.
- Fixed: Custom block destroy setting to "trigger" doesn't properly animate the spawning item.
- Fixed: Extra sprite sheets link to overworld icon sprites.
- Fixed: Custom blocks disappear when they are set to do nothing after being triggered.
- Fixed: Bouncy Projectiles go through walls when shot right up against them.
- Fixed: Projectiles pass through slopes when they are not supposed to.
- Note: Work has been done to prevent bouncy bullets from freezing Platform Builder.
- Note: The Publisher is back online. Please do not publish games with older versions.
Patch 1:
- Fixed: Unable to access uploaded tilesets in the course editor.
- Fixed: Holding shift with the smart tool stopped working.
- Fixed: Timeline editor has trouble when deleting timeline events.
- Fixed: Sometimes, folders in the manager do not start closed.
- Fixed: Error when using a custom block to leave a custom item when it is destroyed.
Updates
- A new feature has been added called the "Command," which allows you to enter commands which modify your game. Learn all about it on page 10 of the manual.
- Added Timelines to Game Setup, allowing cutscenes and other special actions for your game.
- Added Custom Blocks to Game Setup.
- Added multiline text input for longer messages in your game.
- Added invisible springs.
- Added invisible checkpoints.
- Added invisible light source.
- Added an invisible block to "hide" items and enemies.
- Added an item to reveal hidden items and enemies.
- Added several invisible items which can be used with commands.
- Added 3 new backgrounds to go with the house/building parts.
- Added 4 new sprites for general blocks.
- Added a button to download ground tiles as a template for custom tiles.
- Added default image for publisher settings.
- Added the ability to upload some of your own custom sprites without replacing existing ones (Pro only).
- Added a color palette for custom enemies, items, and projectiles.
- Added "duplicate" button for managers.
- Manager items now have a max character count of 25.
- Many different items and enemies can now be placed inside of crates.
- Custom projectiles now have the option to bounce.
- Custom physics is now an option to choose for custom items.
- Character will ground pound through crates only if holding the down button.
- Custom Item, Projectile, and Enemy sprites are organized into categories so that they are easier to select
- Backgrounds are named, like music, so that they can be referred to in the command prompt.
- Wall sliding has returned to how it worked before 4.1.3.
- Defending controls have changed! Instead of down+attack, it's up+attack. This allows the character to fire a projectile when ducking.
- Any existant backup files are used if a recent attempt to save failed.
- Forums button in the main menu has a new look.
- Fixed: Sometimes custom things in the manager gets mixed up.
- Fixed: Character doesn't always appear in custom enemy test room.
- Fixed: Extra Sound Effects don't properly save.
- Fixed: Coins come out of blocks and chests the wrong color.
- Fixed: Mouse middle button moves the view in Game Screen editor causing an error.
- Fixed: Manager Selection in enemy boss music doesn't go away after you close the manager.
- Fixed: Character gets stuck when doing a ground pound on a moving platform.
- Fixed: Uploaded sprites sometimes carry over into the sandbox.
- Fixed: There are some issues with the new y position of transformed enemies.
- Platform Builder Standard now permits up to 5 custom enemies.
- Platform Builder Standard now permits importing sandbox levels into games.
- Note: The sprite sheet for blocks has changed. If you imported block sprites in previous versions, you will need to redo those.
- Note: Please update to the 5.0 before visiting the Explore section of Platform Builder.