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Main => General Discussion => Topic started by: Antikore on September 14, 2018, 09:12:51 PM

Title: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 14, 2018, 09:12:51 PM
I have created an age rating system as PEGI age rating. Here are the images, they are good to place one of it according to the accurate age for the game in the forum post or in the images at the published game in explore section.

(https://thumb.ibb.co/dgGdup/3.png) (https://ibb.co/dgGdup) (https://thumb.ibb.co/fbEnn9/7.png) (https://ibb.co/fbEnn9) (https://thumb.ibb.co/iUFGfU/3.png) (https://ibb.co/iUFGfU) (https://thumb.ibb.co/kRm079/7.png) (https://ibb.co/kRm079) (https://thumb.ibb.co/kB6NLU/12.png) (https://ibb.co/kB6NLU) (https://thumb.ibb.co/i8QGfU/13.png) (https://ibb.co/i8QGfU) (https://thumb.ibb.co/enrp0U/16.png) (https://ibb.co/enrp0U) (https://thumb.ibb.co/dexjZp/18.png) (https://ibb.co/dexjZp)
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: CGM on September 14, 2018, 10:22:11 PM
I don't think this is necessary. PB is for all ages. A rating system by how good the games quality and difficulty would be better. Age can be used for difficulty not content wise. Ting Thing has the final say. Good rating signs though!
 
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: TingThing on September 15, 2018, 01:35:40 AM
Yeah, there are a number of rules in the manual for publishing games, and several of them are meant for keeping everything appropriate for all ages.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 06:31:14 AM
That's good, but I think it still necessary, also if it can be considered appropriate for all ages. I'm making a Side Project and probably is not "fully" appropriate for all ages. Details will be explained in the future.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 12:12:47 PM
Okay, I think I have read the rules and things you must not do, and, the side project I'm making (A project different than the one recently I published of and I had the coin bug) and is completely fine, no rules broken. But I think that is still necessary.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: CGM on September 15, 2018, 04:11:28 PM
Edit the symbol's and make a new set so that the modified tell you the age range of the gameplay difficulty. And the new set on game quality. Okay? And hopefully Ting Thing will use your pictures in PB. And when he reviews them, he can add the pictures to the game. Or the author of the game.
 
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 05:04:11 PM
You mean icons to tell players the quality of the game and the difficulty?
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: CGM on September 15, 2018, 05:28:51 PM
Yes. Instead of content wise.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 07:35:28 PM
I created an icon that will be used to award games that have a lot of quality and uses full potential of Platform Builder mechanics, and had a very good reception, Here is an award for that game:


(https://thumb.ibb.co/et1E2K/Awarded.png)

I know that anyone can do a better thing, but I did my best.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: CGM on September 15, 2018, 07:52:31 PM
Ting has got to use these sprites! I love the idea! Please just do as I suggested, and Ting should use them. The award is cool!
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 08:06:55 PM
Thank you

I developed a difficulty measure, with colors and numeric values. with an image:

(https://preview.ibb.co/kcaGhK/PB_Difficulties.png)

Very easy means that the game can be played by anyone and can be completed without a lot of effort.

Easy means that the game can be played by anyone and probably the game will need some effort to complete, but all players probably can complete it.

Average means that the game will require some effort to complete and no all people can complete it, but if you practice, probably you can don't matter who are you or your skill.

Hard means that the game should need a lot of effort to complete and probably will cause some frustration, will need some retries in each level but probably completable for experienced users.

Insane means that the game should need a lot of effort and time to reach the end of it, as the player will retry very often each level to complete it and probably completable for very advanced users.

None means that the game has no difficulty itself, as it is a simulator, an animation or there is not a specific objective to achieve.

Download the icons here: https://drive.google.com/file/d/1ILzZlPYDlxCjCyngPkMUSWZkRyhUKFDH/view?usp=sharing
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: CGM on September 15, 2018, 08:16:29 PM
Excellent!!! Love itπŸ˜ŠπŸ˜ŠπŸ˜‚
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 15, 2018, 08:37:57 PM
Thank you very much
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Mechasaur on September 16, 2018, 07:46:35 AM
I created an icon that will be used to award games that have a lot of quality and uses full potential of Platform Builder mechanics, and had a very good reception, Here is an award for that game:


(https://thumb.ibb.co/et1E2K/Awarded.png)

I know that anyone can do a better thing, but I did my best.

that's nice and all but do you really think anyone will make a high quality game with this engine as of now?
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 16, 2018, 11:08:37 AM
Depends on what do you see about high quality, I mean. If you mean comparing to Fallout, probably is impossible, if you mean a Mario Bros normal game, can be interesting. I don't mean that the award is for when a game has a lot of quality, it means that the game has a very good quality within the limits of PB, and use that limits with imagination to make original stuff and enjoyable for most users.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Mechasaur on September 16, 2018, 08:11:56 PM
stuff like mario world hacks and smbx
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Antikore on September 16, 2018, 08:14:51 PM
Probably in that case Platform Builder has enough potential to do better than that.
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Alley on September 16, 2018, 09:07:56 PM
Mechasaur, Platform Builder is not a Mario game creator. In addition, Mario Builder didn't allow us to customize our own enemies, items, projectiles, blocks etc. Also, it did have any way to add some special effects via command prompt although it was powerful enough to make something really special using some tricks... Anyway, you didn't have any problems using MB although it didn't allow to make some new enemies, tileset movement and such like in SMBX. I see you have become some big kind of critic and such but in reality, you seem to have left behind a time. PB allows you to make a lot of things that MB didn't allow. Of course, you may be unable to create a Bowser who cases you just like in MB but it allows you to make every kind of situation and challenge that MB allowed to do and more. Comparing PB with SMBX is that you can't make everything that you can make with SMBX but it probably have some preferences in front of SMBX already and it is a lot of easier to understand and learn.

Shouldn't you just open PB and try to make something by yourself? ::)
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Alley on September 18, 2018, 08:39:55 PM
I agreed to mark my project as "Hard" considering that the most of people here can't beat it but my game is rather "Average" actually. :)  If considering the number of people in the world then this forum is a really small piece of everything and there are a lot of people in the world who play really hardcore games like Hardcore levels from Mario Forever, Alien Vendetta mod for Doom on Ultra-Violence difficulty or Battle Toads on really quick time. My game is beatable for everyone who depends some amount of time on each level and my levels have a lot of items and lives to collect a high number of lives at the same time you are dying. :)
I saw you already began to use your own ratings for your own project and I thought that maybe when I am going to update pictures then I can use your ratings too? O:-)
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Mechasaur on September 19, 2018, 12:39:00 AM
Mechasaur, Platform Builder is not a Mario game creator. In addition, Mario Builder didn't allow us to customize our own enemies, items, projectiles, blocks etc. Also, it did have any way to add some special effects via command prompt although it was powerful enough to make something really special using some tricks... Anyway, you didn't have any problems using MB although it didn't allow to make some new enemies, tileset movement and such like in SMBX. I see you have become some big kind of critic and such but in reality, you seem to have left behind a time. PB allows you to make a lot of things that MB didn't allow. Of course, you may be unable to create a Bowser who cases you just like in MB but it allows you to make every kind of situation and challenge that MB allowed to do and more. Comparing PB with SMBX is that you can't make everything that you can make with SMBX but it probably have some preferences in front of SMBX already and it is a lot of easier to understand and learn.

Shouldn't you just open PB and try to make something by yourself? ::)

Maybe I am a little biased and you might be right. And to be fair, I haven't used PB in a while
Title: Re: Platform Builder Age Rating System (PBRS)
Post by: Mechasaur on September 19, 2018, 12:39:52 AM
Thank you

I developed a difficulty measure, with colors and numeric values. with an image:

(https://preview.ibb.co/kcaGhK/PB_Difficulties.png)

Very easy means that the game can be played by anyone and can be completed without a lot of effort.

Easy means that the game can be played by anyone and probably the game will need some effort to complete, but all players probably can complete it.

Average means that the game will require some effort to complete and no all people can complete it, but if you practice, probably you can don't matter who are you or your skill.

Hard means that the game should need a lot of effort to complete and probably will cause some frustration, will need some retries in each level but probably completable for experienced users.

Insane means that the game should need a lot of effort and time to reach the end of it, as the player will retry very often each level to complete it and probably completable for very advanced users.

None means that the game has no difficulty itself, as it is a simulator, an animation or there is not a specific objective to achieve.

Download the icons here: https://drive.google.com/file/d/1ILzZlPYDlxCjCyngPkMUSWZkRyhUKFDH/view?usp=sharing

I'm ok with this