Platform Builder Forums
Main => Suggestions => Topic started by: Antikore on September 22, 2018, 07:28:24 PM
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You can select which key and gamepad replacement key to execute it.
You can set a list of commands to execute when you press it, and when you release it.
You can disable and enable it at your needs with the command "keybinding [or] keybind (ID) = true/false" and you can execute its contents with the command "keybinding [or] keybind (ID)"
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I have always wanted that. It would only work with buttons we already have right?
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maybe
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No, it's simpler. You can use any key you want. Imagine a little text box, when you click it, it gets empty, and you click a button excepting escape and the textbox text will change to the code-name of that button, that means that the button you clicked will be the used to.
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Hmm...