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Main => Suggestions => Topic started by: Alley on October 02, 2018, 03:40:37 PM

Title: Facing options for the character(player)
Post by: Alley on October 02, 2018, 03:40:37 PM
For example, sometimes we may want to make a vehicle level where the speed is forward. Facing then to another direction would be a bit unlogical with left moving background and obstacles. Good solution for this would be the same as for the enemies but it would look like as follows: Face: Travel Dir, Face: Enemy, Face: Left, Face: Right.

This wouldn't limit any actual movement to left nor right.
Title: Re: Facing options for the character(player)
Post by: Antikore on October 02, 2018, 03:55:04 PM
It's a cool idea.