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Main => Suggestions => Topic started by: Antikore on April 02, 2019, 09:09:21 AM

Title: Layers in editor.
Post by: Antikore on April 02, 2019, 09:09:21 AM
Layers are awesome. I think we need them for example to clip custom tilesets.
Title: Re: Layers in editor.
Post by: Aeterna Games | Æ on April 25, 2020, 09:43:05 PM
That's a must have!
We definitely need more layers to build maps. 8)
Title: Re: Layers in editor.
Post by: CGM on April 26, 2020, 02:51:24 AM
I don't understand what you mean by maps.
Title: Re: Layers in editor.
Post by: Antikore on April 26, 2020, 10:19:47 AM
Sometimes I call maps to levels and areas. xDDD
Title: Re: Layers in editor.
Post by: Aeterna Games | Æ on April 26, 2020, 03:26:53 PM
We need that to place grounds and details with different Layers. Otherwise, it's buggy. The Tiles sometimes are behind and sometimes before the ground.
Maybe 3 Layers for course and map editor! Ground, details (background) and details (foreground).
I need this! :D
Title: Re: Layers in editor.
Post by: Antikore on April 27, 2020, 09:40:33 AM
I have another idea
Use 10 or more layers for bg and fg respecitvely. I had an idea of how to do that in GameMaker, but TingThing is the one who have to add it.