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Main => Suggestions => Topic started by: Antikore on April 28, 2019, 12:19:19 PM

Title: Set checkpoint command
Post by: Antikore on April 28, 2019, 12:19:19 PM
Set checkpoint command is something like this:
Code: [Select]
set checkpoint 1, cp
In this case, when you pass that checkpoint and you die or a return to checkpoint command executes, you will return to the area with ID 1 and will spawn on the player spawn with the ID "cp". This will be useful to create custom CPs. Like Crash Bandicoot checkpoint crates.
Title: Re: Set checkpoint command
Post by: CGM on April 29, 2019, 11:46:58 AM
Good idea.