Platform Builder Forums
Main => Suggestions => Topic started by: CGM on May 28, 2019, 08:26:46 PM
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Sometimes, opacity commands are useful. One thing, I might add, would be to remove the blinking that the character and enemies do when harmed. Opacity commands would be like this.
"Opacity enemy=50""Opacity item=50""Opacity projectiles =0"It can be useful for effects, and other things.
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For more easy to TingThing and better results, would be better to add the command "alpha" and use a number from range 0 to 255
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Alpha?
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That's how it's normally called, but I think TingThing will simplify like you said :)
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Yeah. I think he can just change it from alpha, to opacity. I remember something like that when I attempted GML code.