Platform Builder Forums
Main => Platform Builder Update Log => Topic started by: TingThing on January 20, 2020, 06:46:30 PM
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Platform Builder 7.2
Patch 1:
- Fixed: There is a looping command block that doesn't work right when it is triggered by projectiles.
- Fixed: Platform Builder Pro Checklist doesn't display above everything in the main menu.
- Fixed: Command prompts for character key presses don't work when the character is disabled.
- Fixed: You can still enter doors after the character dies
- Fixed: Character commands don't run in the explore section for standbox games
- Fixed: Importing sounds into the manager can change the displayed status of build-in sounds
- Fixed: Custom projectile with custom sprite can jerk to the side when reversing direction
Updates:
- Added key down and key release character commands
- Added mouse button options in the character commands
- Added projectile direction commands for the character
- Added mouse button conditionals
- Added option to toggle a display for the x and y coordinates of your workbox in Game Setup > Other Settings. This can be useful when working with commands that use X and Y coordinates.
- Added more functionality item/projectile/sprite/block commands without IDs (similar to how enemy commands can work without IDs when being called from an enemy command prompt).
- Added "with nearest" commands which helps you target the closest item, enemy, projectile, etc.
- Added a command to trigger custom blocks
- Builder sound effects setting is moved from the main menu to game setup for faster switching
- The backspace key will no longer work to delete items in the item box. Use DELETE instead.
- "Enemy Effect" command no longer requires enemy ID if called from an enemy command prompt.
- Fixed: "Use previous" option for time limit is not working in course settings
- Fixed: Error when a custom items is created or begins on top of a slope
- Fixed: HP and Ammo limitation settings do not work in Sandbox mode
- Fixed: Some images are out of line in the manual on page 5.
- Fixed: Friendly Fire projectiles may harm character firing the projectile.
- Fixed: Parallax Scrolling settings does not save correctly.
- Fixed: "Time" command causes error when run from the area start command prompt.
- Fixed: Some commands are ignored in area startup command prompt.
- Fixed: Custom enemies set to harm or be harmed by each other does not work if they are the flying type.
- Fixed: Error when a custom enemy is created over a projectile.
- Fixed: Erorr when using "Take player item" command without specifying the player.
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Wow! You really surprised us! I was expecting a patch. Great update!
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Nice changes, great work!
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Platform Builder 7.2
Updates:
- Added key down and key release character commands
- Added mouse button options in the character commands
- Added projectile direction commands for the character
- Added mouse button conditionals
- Added option to toggle a display for the x and y coordinates of your workbox in Game Setup > Other Settings. This can be useful when working with commands that use X and Y coordinates.
- Added more functionality item/projectile/sprite/block commands without IDs (similar to how enemy commands can work without IDs when being called from an enemy command prompt).
- Added "with nearest" commands which helps you target the closet item, enemy, projectile, etc.
- Added a command to trigger custom blocks
- Builder sound effects setting is moved from the main menu to game setup for faster switching
- The backspace key will no longer work to delete items in the item box. Use DELETE instead.
- "Enemy Effect" command no longer requires enemy ID if called from an enemy command prompt.
- Fixed: "Use previous" option for time limit is not working in course settings
- Fixed: Error when a custom items is created or begins on top of a slope
- Fixed: HP and Ammo limitation settings do not work in Sandbox mode
- Fixed: Some images are out of line in the manual on page 5.
- Fixed: Friendly Fire projectiles may harm character firing the projectile.
- Fixed: Parallax Scrolling settings does not save correctly.
- Fixed: "Time" command causes error when run from the area start command prompt.
- Fixed: Some commands are ignored in area startup command prompt.
- Fixed: Custom enemies set to harm or be harmed by each other does not work if they are the flying type.
- Fixed: Error when a custom enemy is created over a projectile.
- Fixed: Erorr when using "Take player item" command without specifying the player.
ALLELUJAH! EXCELLENT UPDATE!
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You used closet word instead of closest or nearest. I think, its wrong :)
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I'm not super crazy over new commands, but I'm glad they're there. opens up new opportunities.
also, these fixes are nice.
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You used closet word instead of closest or nearest. I think, its wrong :)
Thanks for noticing. I fixed it.
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I am LOVING these new features! TOTALLY AWESOME!
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I am LOVING these new features! TOTALLY AWESOME!
I have a question for you : If ASM is a mario-like platformer, should the attack button acts as a run button?
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I've made it pretty clear that lately, ASM has been taking more of a less Mario-like game, and more of an original game. Along with many ideas from many games.
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Fixed: Erorr
I don't think that is fixed
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LOL