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Main => Platform Builder Update Log => Topic started by: TingThing on January 20, 2020, 06:46:30 PM

Title: Version 7.2
Post by: TingThing on January 20, 2020, 06:46:30 PM

Platform Builder 7.2

Patch 1:


Updates:
Title: Re: Version 7.2
Post by: CGM on January 20, 2020, 08:11:37 PM
Wow! You really surprised us! I was expecting a patch. Great update!
Title: Re: Version 7.2
Post by: Antikore on January 21, 2020, 07:15:03 AM
Nice changes, great work!
Title: Re: Version 7.2
Post by: War on January 21, 2020, 07:16:45 AM
Platform Builder 7.2

Updates:
  • Added key down and key release character commands
  • Added mouse button options in the character commands
  • Added projectile direction commands for the character
  • Added mouse button conditionals
  • Added option to toggle a display for the x and y coordinates of your workbox in Game Setup > Other Settings. This can be useful when working with commands that use X and Y coordinates.
  • Added more functionality item/projectile/sprite/block commands without IDs (similar to how enemy commands can work without IDs when being called from an enemy command prompt).
  • Added "with nearest" commands which helps you target the closet item, enemy, projectile, etc.
  • Added a command to trigger custom blocks
  • Builder sound effects setting is moved from the main menu to game setup for faster switching
  • The backspace key will no longer work to delete items in the item box. Use DELETE instead.
  • "Enemy Effect" command no longer requires enemy ID if called from an enemy command prompt.
  • Fixed: "Use previous" option for time limit is not working in course settings
  • Fixed: Error when a custom items is created or begins on top of a slope
  • Fixed: HP and Ammo limitation settings do not work in Sandbox mode
  • Fixed: Some images are out of line in the manual on page 5.
  • Fixed: Friendly Fire projectiles may harm character firing the projectile.
  • Fixed: Parallax Scrolling settings does not save correctly.
  • Fixed: "Time" command causes error when run from the area start command prompt.
  • Fixed: Some commands are ignored in area startup command prompt.
  • Fixed: Custom enemies set to harm or be harmed by each other does not work if they are the flying type.
  • Fixed: Error when a custom enemy is created over a projectile.
  • Fixed: Erorr when using "Take player item" command without specifying the player.
ALLELUJAH! EXCELLENT UPDATE!
Title: Re: Version 7.2
Post by: Antikore on January 21, 2020, 08:08:08 AM
You used closet word instead of closest or nearest. I think, its wrong :)
Title: Re: Version 7.2
Post by: Gizgord on January 21, 2020, 08:44:31 AM
I'm not super crazy over new commands, but I'm glad they're there. opens up new opportunities.
also, these fixes are nice.
Title: Re: Version 7.2
Post by: TingThing on January 21, 2020, 03:33:30 PM
You used closet word instead of closest or nearest. I think, its wrong :)


Thanks for noticing. I fixed it.
Title: Re: Version 7.2
Post by: CGM on January 21, 2020, 03:49:41 PM
I am LOVING these new features! TOTALLY AWESOME!
Title: Re: Version 7.2
Post by: War on January 21, 2020, 05:41:15 PM
I am LOVING these new features! TOTALLY AWESOME!
I have a question for you : If ASM is a mario-like platformer, should the attack button acts as a run button?
Title: Re: Version 7.2
Post by: CGM on January 21, 2020, 07:26:22 PM
I've made it pretty clear that lately, ASM has been taking more of a less Mario-like game, and more of an original game. Along with many ideas from many games.
Title: Re: Version 7.2
Post by: Setap on January 25, 2020, 06:03:38 PM
Quote
Fixed: Erorr
I don't think that is fixed
Title: Re: Version 7.2
Post by: CGM on January 25, 2020, 06:23:59 PM
LOL