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Main => Announcements => Topic started by: TingThing on June 06, 2020, 05:12:39 PM

Title: Platform Builder 8.0 is OUT!
Post by: TingThing on June 06, 2020, 05:12:39 PM
Hi everyone!


Today's the big release of Platform Builder 8.0! Thank you for everyone who helped beta test. If there are still unresolved issues with Platform Builder, please report them where you normally would on the forum page. The 8.0 Beta forums will be closed soon.


All of the updates for 8.0 are listed here (http://theplatformbuilder.com/forums/index.php?topic=1563.0). There are a couple new things at the top of the list which were not in the beta versions at all. There are brand new lighting controls which you can use to create very nice looks for your areas. You also have more settings for invisible light blocks and you can lower the intensity of every camera lens. Try playing around with these new controls in world and area settings.


(https://i.ibb.co/xsj45XN/Screenshot.png) (https://ibb.co/FWwP7mF)


The Platform Builder command page (https://theplatformbuilder.com/Command-Prompt/) is updated with all the new commands in 8.0. For those who haven't been on the Beta version, here is a brief overview of new commands you can look out for:
Enjoy using Platform Builder 8.0! And as always, let me know if you see more bugs/errors so that I can address them.
Title: Re: Platform Builder 8.0 is OUT!
Post by: Antikore on June 06, 2020, 05:32:03 PM
So nice! But will be neat if we have more ease system of lightning as my Dungeon game has a whole lot of stuff related to lightning from the old version and updating it to the new version will be hard.
Will be cool at least a copy/paste lightning settings between areas and between light blocks.

Also. Its just me or the Command Prompt page is epicly broken?
Title: Re: Platform Builder 8.0 is OUT!
Post by: TingThing on June 06, 2020, 07:09:58 PM
So nice! But will be neat if we have more ease system of lightning as my Dungeon game has a whole lot of stuff related to lightning from the old version and updating it to the new version will be hard.
Will be cool at least a copy/paste lightning settings between areas and between light blocks.

Also. Its just me or the Command Prompt page is epicly broken?


You shouldn't need to do anything converting the old lighting system to the new system. "Castle g" in the example file uses darkness. It still works and I haven't touched it since adding the new lighting system.


And thanks for noting that on the command prompt. It must have glitched when I tried to publish the updated version. It's fixed now.



Title: Re: Platform Builder 8.0 is OUT!
Post by: Antikore on June 07, 2020, 09:50:37 AM

You shouldn't need to do anything converting the old lighting system to the new system. "Castle g" in the example file uses darkness. It still works and I haven't touched it since adding the new lighting system.


And thanks for noting that on the command prompt. It must have glitched when I tried to publish the updated version. It's fixed now.
Ok nice. The old system had a lot of lights which now just don't work and I was using the light item to make the darkness not too dark to give good effect. Converting almost 30 rooms will be a big pain but doable.

EDIT: Seems that in the forums in general I cant create new topics lol
Title: Re: Platform Builder 8.0 is OUT!
Post by: War on June 07, 2020, 10:03:19 AM
So 4-frames limited attacks are not yet fixed.
Title: Re: Platform Builder 8.0 is OUT!
Post by: TingThing on June 07, 2020, 02:32:23 PM
So 4-frames limited attacks are not yet fixed.


I address an error related to melee attacks using custom sprites. That has been fixed. But if you are still getting weird visual results like in your video, you better send me your game file so I can take a closer look.
Title: Re: Platform Builder 8.0 is OUT!
Post by: War on June 07, 2020, 03:37:34 PM

I address an error related to melee attacks using custom sprites. That has been fixed. But if you are still getting weird visual results like in your video, you better send me your game file so I can take a closer look.
That's unrelated to the melee attack glitch, this time attacks seems limited to 4-frames and does not keeps the sprite speed.
Here's a record of the glitch.
https://youtu.be/j2vt4SbeAp8 (https://youtu.be/j2vt4SbeAp8)
And the sprite used.
(https://i.ibb.co/j4jc1p2/Air-Low-Kick.png)
Title: Re: Platform Builder 8.0 is OUT!
Post by: TingThing on June 07, 2020, 09:13:08 PM
Animation speed is working fine for me, but I see a problem with it ending too soon, like you said. I'll make a fix for that.


Until the next patch, it looks like the problem is related to the attack style. This is intentional for melee attacks because the full attack is in two button presses, but it's also happening for attack style front. Try setting the attack style to full body for now.
Title: Re: Platform Builder 8.0 is OUT!
Post by: War on June 08, 2020, 07:56:09 AM
Animation speed is working fine for me, but I see a problem with it ending too soon, like you said. I'll make a fix for that.


Until the next patch, it looks like the problem is related to the attack style. This is intentional for melee attacks because the full attack is in two button presses, but it's also happening for attack style front. Try setting the attack style to full body for now.
Thx it worked, hope the patch will be out soon