Platform Builder Forums
Main => Suggestions => Topic started by: Antikore on July 19, 2020, 06:28:23 PM
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First of all, more key conditionals
if key pressed = left
if key released = right
if key = jump
Second, allow us to put more keybinds
if key = custom 1
if key pressed = custom 3
Third, allow us to check for an specific key, not related to a keybind
if key pressed = 32 //Space
if key = 48 //Key 0
if key = 88 //X key
if key released = g1 //g means any button from a gamepad, idk which numbers to use for each
The values are from here: https://www.asciitable.com (https://www.asciitable.com)
Fourth, allow us to set, change, etc. keybinds from commands, allowing us to create custom control config menus.
player 1 keybind left = [last key] //Set player 1's left keybind to the last keyboard key pressed.
player 2 keybind jump = 88 //Sets player 2's keybind jump to X button from keyboard
player 1 keybind custom 1 = g2 //Sets player 1's custom keybind with id 1 to the gamepad button with id 2
player 2 keybind shoot = [last button] //Sets default player 2's shoot keybind to the last gamepad button
Obvioulsy this gives us some more bracketings
[player (1|2) keybind (keybind name)] //Returns the ascii value of that keybind
[last key] //Last keyboard button pressed by the user
[last button] //Last gamepad button pressed by the user.
//Useful for this
if key pressed = [player 1 keybind custom 1]
{
//Do things
}
//or
if key pressed = custom 1
{
//Do things
}
//But this leaves PB free to choose which player is intended to get the keybind from
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This is an example but TingThing should add this or similar to improve PB. I'm not sure how TingThing will do the number system for the keys but I think this is a good base.
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imagine if we bumped this everyday until tingthing shares his toughts
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imagine if we bumped this everyday until tingthing shares his toughts
Not a bad idea imo xD
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bump 1
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bump 2
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Seriously, Warr?
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bump 3
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bump 4
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bump 5
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bump 6
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bump 7
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bump 8
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bump 9
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imagine if we bumped this everyday until tingthing shares his toughts
Why? ??? Should this be some type of pressure? I am sure Ting_Thing already works hard to make even some of the suggestions reality. ::)
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I'm on Alley's side.
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I'm on Alley's side.
You can just say that you're on the side that is opposite to mine, that would say alot about you
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It's like you said before. There's simply a lot we don't agree on. But I'm not sure if it's intentional, or simply because we view things differently. I'm really unsure. One thing I am sure about is that you've changed quite a bit since you first joined these forums. And I'm glad you're here. We need someone to liven up the place a bit and to take an opposite point of view on things. That's a good thing. Because maybe your ideas are better than mine. Who knows!
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Why? ??? Should this be some type of pressure? I am sure Ting_Thing already works hard to make even some of the suggestions reality. ::)
Just for fun, I'm sure he will add this sooner or later.
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Just for fun, I'm sure he will add this sooner or later.
Seeing that we got custom enemy physics, he may add this in 9.0.