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Messages - Fi

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1
Off Topic / Re: CGM's Annual Avatar change! 2021
« on: December 26, 2020, 04:34:33 PM »
Why, I wasn't expecting this kind of feedback. I'm not going back, but rather I'm gonna edit this. I felt that there was something off about it myself. I'll get to work on improving it.

TBH 3D modelling and Improving it won't really well make it better TBH, I would recommend to go with a completing different model though

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Off Topic / Re: CGM's Annual Avatar change! 2021
« on: December 26, 2020, 02:41:32 PM »
TBH this looks terrible, the 2d art was way better, it just looks off

3
Working with Platform Builder / Sprite Limit
« on: October 29, 2020, 01:48:03 PM »
Is there a limit to how many sprites you can upload to PB i want to know as I'm nearing to 100 of them to be used

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Working with Platform Builder / Custom HUD
« on: August 27, 2020, 08:33:02 PM »
I'm trying to change the coin HUD for PB and when i do its a mess how do i change the coin icon?

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Off Topic / Re: Super Mario Bros 5
« on: August 26, 2020, 09:28:23 PM »
I can its just that MB exe files works on all computers just not the builder tool

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Off Topic / Re: Super Mario Bros 5
« on: August 26, 2020, 08:58:04 AM »
MB can work on all computers just not the builder tool

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Off Topic / Re: Super Mario Bros 5
« on: August 17, 2020, 11:12:44 AM »
removed on 2015 BC of Mario maker its the whole reason why Ting-Thing made PB

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Off Topic / Re: Super Mario Bros 5
« on: August 17, 2020, 09:41:21 AM »
Did any of you actually play SMB5?

Also Nintendo will only remove fangames when they clash with other releases MB = SMM so MB can return

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Suggestions / Re: Some Suggestions
« on: August 15, 2020, 01:22:16 PM »
TBH it kinda for the 1st one is a feature that is needed as to my knowledge you cannout use the PB npc as bosses or have multiple sprites for enemies more of a feature that is on par with enemy physics

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Suggestions / Some Suggestions
« on: August 14, 2020, 04:48:58 PM »
These are Just some Ideas I had for PB in one Post
1. Enemy Design/shared character design
For the Game I am making which uses a lot of Upload I was kinda bummed they were no way to have a enemy have multiple sprites without commands this is my most wanted feature that enemies should share character designs
You could use the PB Npc as Villain if you want
These are Suggestions that are minor and maybe already in the game

2. Controller maker support
Again IDK if this is there but It would be cool to have to make games with a controller

3. Easier ways to do custom power-ups

Yes you can do power-ups but it takes a lot effort and time to do so a easier way like maybe a custom Power-ups section

4. Menus like the title one

You can do menus but they are clunky so I wonder if a menu like the Title screen could be made

I have more ideas but are either too vague/out there or maybe be possible but theses are just my suggestions

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General Discussion / Re: It worked
« on: August 12, 2020, 01:23:05 PM »
Wait Can you make a beatup in PB, and how?

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I mean like getting Items in different areas and finishing the level in a later part

I probably still doesn't make sense but I am really trying

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Is there also a way to be area interconnected items to end a level and I don't know if that makes but

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General Discussion / It worked
« on: July 18, 2020, 01:02:05 PM »






So I imported some sprites Mario sprites and yes it is definitely possible to import Mario Sprites well and effectively.
 My PB Mario game will NOT be a traditional mario game as

A. I could Just Use Mario Builder to do that
B. Although PB is a great game, you can't really make proper Power-ups in PB

Expect a lot of updates about my project
From-Fi

15
i also want to make a hub world where you need stars to progress like in SM64 so is it possible in PB?

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