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Messages - Setap

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1
Announcements / Re: Platform Builder 10 Beta
« on: February 20, 2022, 01:05:34 PM »
  • However, Platform Builder Standard will no longer let you publish games to the explore section; you will need Pro for that.

That kinda sounds like a dumb change (about the fact that you can no longer share games at all in PB), I understand there still need to be some limitations but I belive this is not the best way to go about it.

2
Works in Progress / Re: Super Adventure: Reloaded
« on: February 20, 2022, 09:03:57 AM »
Something familiar...





3
Works in Progress / Re: Super Adventure: Reloaded
« on: February 19, 2022, 08:23:59 PM »
So uhhh it's been a while since i last posted something here, to the point where the forum tells me, hey this is quite inactive! There hasn't been much progress done over the following months but I am starting to feel like developing it again. So as a small devlog so to say here is some info: I changed the title screen a bit to fit better with PB's new design.



4
Suggestions / Infinite game slots
« on: August 05, 2021, 09:16:53 AM »
I am very sure 8 slots is not enough for most people. The slots for the games should act the same as the sandbox slots :).

5
Off Topic / Re: MATT ADVENTURE FAQ : POST QUESTIONS HERE
« on: April 09, 2021, 09:31:05 AM »
When does dev continue?

6
Announcements / Re: Platform Builder 9 Release
« on: March 24, 2021, 12:18:00 PM »
Cool. Enjoy using BP 9 on Steam!  8)

Hmm yes i do like Builder of Platforms 9.0

7
General Discussion / Re: Oversimplified PB logo
« on: March 16, 2021, 07:07:28 PM »
lel

8
Off Topic / Re: Avatar Change for 2021!
« on: December 30, 2020, 06:34:30 AM »
CGM when the clock says December 32nd instead of January 1st:


9
Off Topic / Re: AH yes here we go again.
« on: December 28, 2020, 12:02:18 PM »

10
Off Topic / AH yes here we go again.
« on: December 27, 2020, 06:30:04 PM »
So I change my pfp again. And today CGM has offered to make a 3D version of my pfp, No just kidding.

Made this in like 10 minutes not much. Based on this scene from Henry Stickmin Collection:

So that's about it lol

11
Off Topic / Re: CGM's Annual Avatar change! 2021
« on: December 26, 2020, 03:59:22 PM »
Pre-Final Boss of 2020:

12
Works in Progress / Re: Flags of the World
« on: December 22, 2020, 06:26:33 AM »
@Setap Can you not tell when there's an actual argument? There was no argument. This is the 2nd time where you assume an argument has started, when one hasn't. All that's happened is this:

I said something, Warrior criticized what I said and misunderstood what I said, and I clarified what I said. That doesn't qualify as an argument. If this was an argument, we'd be going back and fourth arguing who's right. That hasn't happened.
Yeah true i kinda overexaggerated it

13
General Discussion / Annoncements about my two main games
« on: December 21, 2020, 02:05:38 PM »
Well, my projects have like uh exploded in amount so I have to announce a few things.

Super Adventure: Reloaded
Welp for a while no new updates. However, SAR will remain within Standard's limitations. Why? Well, I think it's better to just keep it this way.

Pixels
Pixels will move it's status from WIP game to Project. This means that there will be little to none news about it. This is because the only thing I had in mind when I announced Pixels is "a simple game" but I had no idea for lore, levels, characters, etc.

14
Works in Progress / Re: Flags of the World
« on: December 20, 2020, 06:21:55 PM »
@Christian Game Maker (CGM) and @warrior don't make this pst locked because of your arguments please

15
Works in Progress / Re: Flags of the World
« on: December 19, 2020, 10:57:53 AM »
You can't forget USA's flag. @Setap
Please be patient I am doing these in alphabetical order

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