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Messages - Galla

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1
Yep, that was the problem. I need to test somethings but for now it's working even the shadows and the lamps that go on/of are working.





And the feel of the jump is now better too, need some balancing but now I know where I need to look.  Thank you.

2
Hey Thank you, I will make the page later on the forum I need to first fix the problems so I can work on balancing some stuff.

3
I know its a late respond but I played a little with the engine and its good but I have some problems I managed to get the mask_char to work but now I have some problems with the camera, so basically I have a light system and somehow it stops working after I leave the first viewport size i think !?!

WORKING


NOT WOKING


in the pictures, u can see how far I get after the light system stop working but if I go back it works till the point where it stops working and its the size of the viewport ( I think I'm not 100% sure) I hope you understand what I mean. How does the camera handle viewports?
And one more question how can I get more control in the air it's hard to change direction after I jumped.

Edit: Its the same problem with the rain it stops working at the same place as the light system. I tried some other engines and zero problems.


ACTION PLATFORMER ENGINE




4
Thank you for the warm welcome ;D. I just started with my project so I will be active, most of the time with UPE  but I will try the PB because I like the level editor its OP.

5
Hello,

yea not really stuck im under the ground but I can move. But I can't make the player ON the ground. Need to find the script where i can change the (x,y) of the mask_char for the collision on obj_solid.










The difference in size.




6
Working with the Ultimate Platformer Engine / Change sprites and settings
« on: November 02, 2019, 10:05:23 AM »
Hello,

I changed the spr_char_default but I got a problem because my char is 16x16 so I changed the mask_char to fit for my char and now if I want to walk on the obj_solid/ground I'm in the ground and not on the ground. So can u show me where I can change the collision for the mask_char? Sry for bad English

Thank you in advance.

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