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Topics - LyndsWins

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Completed Games / Grandmaknapped!
« on: December 15, 2018, 06:58:39 AM »

Your beloved grandmother has been grandmaknapped by your evil cousins!
You must defeat your cousins and rescue your grandma, before they steal her secret recipes.

(published, pending review)

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Working with Platform Builder / Coins at checkpoint: work-around exploit?
« on: December 14, 2018, 11:08:58 PM »
I was wondering if there is a way to set the player's coins back to what they were at the last checkpoint.
Right now, if I hit a checkpoint with 10 coins, go collect 50 more coins and then die, then I respawn at the checkpoint with 60 coins, and I can go collect all those coins again for a total of 110. Depending on how many lives I have, I can exploit the system and get super rich too quickly lol.

Is there some code I can put into the looping section to fix it?

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Working with Platform Builder / Custom enemy from base enemy behavior?
« on: December 14, 2018, 08:35:50 PM »
I'm trying to make the porcupricks reverse at ledges and not fall off, but that's the only behavior I'm trying to change.
When I create a custom enemy, there isn't a place to input commands for when the enemy sees the player, and they just walk around as if they haven't seen him.

Does anyone have any suggestions? Thanks

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Introductions / Nice to meet everybody :)
« on: December 06, 2018, 02:32:32 PM »
Hey there! My name is Lyndsey, and I'm new to Platform Builder and I'm having a blast with it.
I am a triple major at UAT in Game Design, Game Art & Animation, and Game Programming.
(Previously my background was in German language K-12, so if anyone wants to practice some Deutsch, hit me up :) )

I just recently started using PB for a project I have going in one of my classes. I'll be sure to post the finished version when its done!

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Working with Platform Builder / Customize Lava?
« on: December 04, 2018, 05:25:14 PM »
I was wondering how to customize the lava? I want it to behave the same, but just colorize it green. I've tried custom item and custom block, but it can't be reached that way. Thanks!

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