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Messages - CGM

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76
Collaboration / Re: Help me optimize the command prompt!
« on: October 18, 2020, 09:29:47 PM »
It's hard for me to give such a list since I use such a wide variety of commands.

77
Announcements / Re: Updated EULA for Platform Builder
« on: October 16, 2020, 10:09:57 PM »
Ah. Yeah, I heard about that. I'm sure a patch will come very soon.

78
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 16, 2020, 04:55:23 PM »
I've never had a ned for vsync.

79
Announcements / Re: Updated EULA for Platform Builder
« on: October 16, 2020, 04:41:37 PM »
60$ is a steal. Imagine buying all of those games for their original systems. The prices have skyrocketed! It's a genuine steal. And they aren't badly emulated. It's a great collection from what I've heard.

80
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 16, 2020, 03:11:42 AM »
...Ah. But reshade can do more than just that for PB.
...or we could do that.

81
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 15, 2020, 08:30:16 PM »
Cool. I didn't know that. ;)

82
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 15, 2020, 08:02:18 PM »
It installs DLL's into PB's game folder. So that whenever PB launches, it will launch with the DLLs which enable the shaders overlay.

83
Announcements / Re: Updated EULA for Platform Builder
« on: October 15, 2020, 05:35:14 PM »
@warrior You'd better believe it. Sure, they made a few bad decisions, but still. It doesn't make them lazy.

84
Announcements / Re: Updated EULA for Platform Builder
« on: October 15, 2020, 03:59:28 PM »
@warrior Nintendo wasn't really being lazy. They did some very minor improvements at least, thankfully. It's Mario's 30'th anniversary! And lots of people probably were happy to get original graphics. But a lot of people like us were disappointed with that. But that doesn't mean they're lazy.

85
Announcements / Re: Updated EULA for Platform Builder
« on: October 14, 2020, 06:56:49 PM »
Ah, okay.

86
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 14, 2020, 11:37:06 AM »
@Antikore @Dezue

You could use Reshade. That might help make things less blurry. I tried it out myself in the PB title screen areas, and it really sharpened things up! Just download reshade https://reshade.me/

and then after downloading, run it, find the Platform Builder.exe file, select one of the graphics API's. I think you want the Direct 9 one, or maybe it's the 12. I don't remember. But it's one of those ones. You may have to try different ones to get it working right. IDK which effect's pack you'll have to get as I don't remember which ones I got. You could just download them all (but that'd take some time to download probably) but I recommend just getting a few and looking for sharpening effects using the search. Anyways, just load PB, and then an overlay should appear. Press the Home button on your keyboard to bring up your settings or Shift+F2. If you don't see the overlay, this means you don't have the API correctly set. Just run the installer again, find the PB exe, then uninstall it, then just repeat the process until you find the right API that works.

87
Announcements / Re: Updated EULA for Platform Builder
« on: October 14, 2020, 09:47:27 AM »
@Antikore I don't understand why you quoted, and didn't say anything. It doesn't make sense.

88
Working with Platform Builder / Re: Pixel perfect graphics
« on: October 13, 2020, 11:42:40 PM »
@Aeterna Games | Æ I don't see what's wrong with sharing the most important info you could ever hear.

89
Announcements / Re: Updated EULA for Platform Builder
« on: October 13, 2020, 01:07:34 PM »
@Antikore That's policies. They have nothing to do with politics. I say the same thing myself.

@warrior I know. But lets hope next year they come out with something good. They do that once in awhile...

90
Announcements / Re: Updated EULA for Platform Builder
« on: October 12, 2020, 08:11:09 PM »
'Cept Sonic fangames are allowed more or less. Since Sega is awfully friendly to fangame developers. I mean, they hired a fangame developer! But I don't recommend making any Nintendo fangames.

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