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Messages - Gizgord

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571
Completed Games / Re: Level Mayhem!
« on: January 30, 2019, 10:59:18 AM »
I think only Ting can move stuff.
it's up to him, then. :P

572
Completed Games / Re: Level Mayhem!
« on: January 29, 2019, 09:19:17 PM »
hey, Level Mayhem finally released!
if you can, please move the conversations to the other topic. :)
https://theplatformbuilder.com/forums/index.php?topic=825

573
Suggestions / Re: X and Y placeholders and commands
« on: January 24, 2019, 11:05:08 PM »
TingThing should add this but in a way easy to understand for everyone :D
it could be, I guess.
I'd change the units from pixels to normal 32x32 tiles (x + 2, that would be 32*2), to simplify.
still, even this is a bit excessive :P

574
Suggestions / Re: X and Y placeholders and commands
« on: January 23, 2019, 12:41:54 PM »
ehh. it's a bit of an overkill, don't you think?
besides, it'd be more fitting to program something like this yourself in UPE

575
Works in Progress / Re: Romans road!
« on: January 21, 2019, 09:56:37 PM »
Hmm... It's been awhile since I've looked into it. I don't really have anything so show. I don't remember if I deleted the project, or exported it. I should probably work on it soon. Thanks for checking into it!
don't bother with this if you don't have ANYTHING.
you already have a game with "lots of things that are custom" and it's ASM :)

576
Works in Progress / Re: Romans road!
« on: January 21, 2019, 10:37:01 AM »
so, how is your side project going?
do you have any ideas? :P

577
Completed Games / Re: Level Mayhem!
« on: January 16, 2019, 02:58:25 PM »
I can understand it's time consuming. But why not make something like CC, or ASM, (not quite as big) or something else? What will you do? Will you leave the PB community?
thank you for your question, CGM
I ain't leaving, don't worry :P
as I said, if I get a good idea for a game/level, and it's convincing enough - chances are I'll start doing it. I just don't want to promise things beforehand and don't deliver. :))

578
General Discussion / Re: Character Creation
« on: January 15, 2019, 12:09:11 PM »
 all I know about custom sprites is that you need to use a template and it has to be a .png file to work.
but I never used it, maybe it broke in one update and no one noticed.

579
Completed Games / Update 20...? [FEW DAYS 'TIL REALASE]
« on: January 12, 2019, 11:55:37 PM »
yeah, I wasn't kidding. Level Mayhem is finally getting completed. shocker.  :o
here's a small QnA, maybe this answers some things:

is this a joke?

no. :P

what's left?

practically, 1,5 of a level. although these are castles, so they do take more time to make.
after that, I guess some final testing and cleaning up before sending the game to review.

when?

I don't know, maybe four days? maybe even three? as I said earlier, my goal is the end of
January, but a reeal bummer would need to happen to delay this update to that date.

what comes after?

after I publish the game, I want to upload two videos on Youtube -
-a longplay (or a let's play, doesn't matter) of completing the game 100%, with timestamps for different
worlds and levels. this would go up quickly.
-a trailer/preview, so I can show off the game to people in and outside the community. this can go up
anytime, maybe even not at all. I mean, a trailer would be cool, but it's not needed. who knows if I'll
actually bother to do it or not? :P

what will happen to this thread?

nothing, I guess. I will talk about my game in "Completed Games" thread, so it's accurate.

any upcoming projects?

I'd be confident to say "no". even this (you would think, not THAT time-consuming) game took me...
half a year? and I'm not even finished yet! let's just say, I get burnt out very fast. so unless I have
some total passion projects in mind, it's unlikely.

Thank you for your attention, ask other questions if you have any

580
Suggestions / Re: Steam Achievements
« on: January 12, 2019, 07:23:05 PM »
A good way to make platform builders active is with achievements.
I agree. it'd be neat. :P

581
General Discussion / Re: Platform Builder Wiki!
« on: January 10, 2019, 06:44:14 PM »
the wiki's fun. I hope more players will join the fun. :P

582
Announcements / Re: Announcing the Ultimate Platformer Engine
« on: January 08, 2019, 10:47:59 AM »
I'm not in the idea 100%, only because I never coded. But I know what fellows with such knowlegde can do. this is great, keep it going :)

583
Completed Games / Re: Level Mayhem!
« on: January 08, 2019, 10:40:29 AM »
By the way, would about chatting on steam sometime? And did you get to talk to seggaw about his game and me taking it over?
I'll be using Steam so why not? and I'll get you these EP files soon enough

584
this is great. I'll try to make some myself :P

585
Completed Games / Re: Level Mayhem!
« on: January 07, 2019, 11:22:07 AM »
Did I miss it?

No :P
yes, Im still alive and well. The game needs just a little work (little more than 3 levels tho) and I have nothing to do at this point but putin little effort and finish it.
Im sorry for putting your hopes up like 3 times without an outcome. the game is done before January ends and that is a scientific fact :)

Cheers,
Gizgord

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