Recent Posts

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1
yes, you can.

there's two ways to do so - you can paste your animation frames onto a pre-made sprite sheet, or upload every animation individually as a 'Sprite'. I recommend the latter, but you could try both and see for yourself what matches you. note that all images have to be saved in the '.png' format

Thank you for letting me know!
2
Basically what Giz and CGM says

PB is very flexible and you won't find any troubles in making anything you want ;)
3
Hello! I have been looking for a Platform Game Maker for the past hour, and this is the only program I found. I looked at the trailer and stuff, and it looks amazing. Way too good that i'm actually thinking to already upgrade to Pro although I don't even have the free version yet.
The question is, can I change the sprite/character/animation etc a player/enemy/other stuff has?
I know I should try finding out by myself, but I just don't really feel like it right now, i'm kinda lazy :P

Hey! You're lucky to have chosen PB as your very first choice. I've tried many 2d Platform game makers, but Platform Builder stands out among them all. I suggest you check out the official PB video tutorials to get a taste of what Platform Builder (PB) is like.
https://theplatformbuilder.com/tutorials/
4
yes, you can.

there's two ways to do so - you can paste your animation frames onto a pre-made sprite sheet, or upload every animation individually as a 'Sprite'. I recommend the latter, but you could try both and see for yourself what matches you. note that all images have to be saved in the '.png' format
5
Hello! I have been looking for a Platform Game Maker for the past hour, and this is the only program I found. I looked at the trailer and stuff, and it looks amazing. Way too good that i'm actually thinking to already upgrade to Pro although I don't even have the free version yet.
The question is, can I change the sprite/character/animation etc a player/enemy/other stuff has?
I know I should try finding out by myself, but I just don't really feel like it right now, i'm kinda lazy :P
6
Working with Platform Builder / Re: Uninstalling Temp Folder Files
« Last post by Antikore on January 12, 2021, 06:50:35 AM »
@TingThing

For my standalone game, how would I create an uninstall script to remove all files in the Temp folder?
That's probably something out of PB limits, you may search in Google instead.
7
Working with Platform Builder / Uninstalling Temp Folder Files
« Last post by Wizard Indie Games on January 11, 2021, 12:55:52 PM »
@TingThing

For my standalone game, how would I create an uninstall script to remove all files in the Temp folder?
8
Working with Platform Builder / Re: Anti Virus
« Last post by Wizard Indie Games on January 11, 2021, 12:53:09 PM »
OK. Thanks anyway.

@TingThing
9
Working with Platform Builder / Re: Anti Virus
« Last post by Antikore on January 11, 2021, 06:55:54 AM »
After creating a standalone export of my game, the exe was flagged up by anti virus software.

See:

https://www.virustotal.com/gui/file/a7122d390c3530ba0418109f174ca4d7d88f787d15d301461ad7b8b242b20ee6/detection

Is there any process to get the file validated?
I'm not really sure but its very likely that its a false positive. I had issues with my exes made with GameMaker Studio using Kaspersky for example, so I don't know what to say.
10
Report a Bug or Glitch / Re: Endless Jump-Kick
« Last post by TingThing on January 09, 2021, 10:11:25 PM »
Have you figured this out yet?


Sorry for the late reply. I've been out for a while over Christmas break and all that.


Yeah, the glitch was addressed in PB 9 Beta 2.1, though I don't think I ever fixed it on PB 8. Once PB 9 is published on Steam it should be resolved for you.
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