Author Topic: 64x64 sprites/tiles support  (Read 1525 times)

JappaWakka

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64x64 sprites/tiles support
« on: August 16, 2018, 04:24:02 PM »
At the moment, there's 16x16 and 32x32 tiles/sprites, but wouldn't it be cool if Platform Builder would also support 64x64 graphics?
It will probably take a lot of time and effort to achieve, but I think it would be really cool.


64x64 (left) & 32x32 (right) comparison

CGM

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Re: 64x64 sprites/tiles support
« Reply #1 on: August 16, 2018, 05:30:45 PM »
Welcome JappaWakka! Glad to see a new face here! Yes. I would love to see sprites like that. I think it's a great idea! By the way, what sprite making software is that?

Mechasaur

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Re: 64x64 sprites/tiles support
« Reply #2 on: August 17, 2018, 07:18:52 AM »
if you look carefully, you see the words "Manga Studio EX"

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: 64x64 sprites/tiles support
« Reply #3 on: August 17, 2018, 04:37:17 PM »
Oh. Well, I think I'll check that software out. Looks as good as Paint.net.

Alley

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Re: 64x64 sprites/tiles support
« Reply #4 on: August 17, 2018, 11:54:17 PM »
Hi, JappaWakka!

I think that Platform Builder also should include a feature for 64x96 sprites and 3 sprites for animation instead of 2 for projectile shooting state. However, of course, also I understand that it may and probably also take some time and there may be some more important things that Ting_Thing find to be important.
By the way, it is nice to see some new members here! 3 already in that short amount of time.  :o  I hope that at least most of you keep yourself active.  :)
Alley (T_Alj5)