Author Topic: Testing Command Prompt for levels  (Read 1127 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Testing Command Prompt for levels
« on: September 16, 2018, 11:17:46 AM »
As I'm making a side project as I'm waiting to fix the bug for the coins, I was building a level and I thought something that could have helped me at that moment, well, I did another way. Anyway, this can speed up that process

There is a way to execute a command prompt at the start of a level, but why not also a test command prompt? This will execute all commands inside it only when the game is running as a test or the level is running as a test. Like the test-only items, exactly like that!
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Testing Command Prompt for levels
« Reply #1 on: September 16, 2018, 12:28:55 PM »
Interesting...