Author Topic: Scale character ability  (Read 1875 times)

CGM

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Scale character ability
« on: October 02, 2018, 12:06:18 AM »
New character ability! Scale climbing.
Now this might need some physic adjustments, but this can be done with current sprites. It's simple. When the character kicks off the wall, the character can instead of going the opposite direction (unless the player wants to) it goes a little higher, and then hits the same wall only a little higher up. Then wall jumps again. It's like scaling.

Antikore

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Re: Scale character ability
« Reply #1 on: October 02, 2018, 08:47:52 AM »
Like Super Meat Boy? That will be awesome
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Scale character ability
« Reply #2 on: October 02, 2018, 12:31:58 PM »
I guess. I checked that game out, seems interesting, but not for me. It reminds me of geometry dash.

Antikore

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Re: Scale character ability
« Reply #3 on: October 02, 2018, 03:56:00 PM »
You probably saw the Nintendo Switch version, the original version is in steam and I think is not like Geometry Dash.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Scale character ability
« Reply #4 on: October 02, 2018, 04:10:00 PM »
Ah.

Antikore

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Re: Scale character ability
« Reply #5 on: October 02, 2018, 05:03:35 PM »
The Nintendo Switch Version is very like GD but the steam version is a game that influenced a lot in my game, some ideas and some stuff I took them from Super Meat Boy of Steam.

The thing I think you are referring to is the main ability of Super Meat Boy in the steam game, that is climb and return to the same wall.

« Last Edit: October 02, 2018, 05:07:29 PM by Antikore »
Sorry because my English is not very good because I'm Spanish ;) :P