Author Topic: Checkpoints with IDs and checkpoint command  (Read 1309 times)

Antikore

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Checkpoints with IDs and checkpoint command
« on: October 16, 2018, 05:04:55 PM »
Something that will be cool is a checkpoint that you can set an id like spawn blocks. These checkpoint blocks with ids can't set the checkpoint himself, but you can call the command
Code: [Select]
checkpoint (ID)
This command will set the checkpoint to the checkpoint with the selected ID, so, when you die, you will return to the place where the checkpoint with that ID is at.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Checkpoints with IDs and checkpoint command
« Reply #1 on: October 16, 2018, 05:07:37 PM »
Good idea!

Antikore

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Re: Checkpoints with IDs and checkpoint command
« Reply #2 on: October 16, 2018, 06:33:02 PM »
Sorry because my English is not very good because I'm Spanish ;) :P