Author Topic: Instant Turn Off Invincible Time  (Read 1124 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
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Instant Turn Off Invincible Time
« on: May 01, 2019, 08:23:28 PM »
When you get hit by something, you have a few seconds invincible, you can see them because the player is blinking. The idea is to have a command to make the play when it's blinking to don't blink. In some cases, this will be useful, for example, for me I will use to (spoiler detector removed this xD) and that's why this will be useful.

For example, in a player hurt command input:
Code: [Select]
remove hurt = true
remove damage delay
timeline = 1 //Respawn timeline
Helpful to create custom death effects or stuff like that :D
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Instant Turn Off Invincible Time
« Reply #1 on: May 01, 2019, 08:33:58 PM »
I need this too.