Author Topic: Mute objects  (Read 848 times)

Antikore

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Mute objects
« on: May 07, 2019, 10:39:53 AM »
Usage:
Code: [Select]
mute item/block/enemy/npc (ID)
mute player (1 [or] 2)
When you execute this command, the talking process of the specified object stops instantly.
Sorry because my English is not very good because I'm Spanish ;) :P