I need a special command. I want to spawn a block next to something, and allow this to be done whenever a function is done. Because of how ID's work, I need a special command to move my block without moving the other spawned blocks. Because, after I spawn the block next to my object, I will run y and x positioning commands to adjust it to the correct position. But, in doing so, it moves all the other blocks that are spawned that are nearby. I need this fixed for something special in ASM. So, I have thought up a solution. Suggest a new type of x and y positioning command. Like this one:
"Spawn block 1x=[enemy 1x] x+12 y-12"Okay, maybe I didn't write that accurately. But, you get the idea. The basic idea is to adjust the block next to the enemy without telling all blocks with the same ID to. I need this 7.0.