Author Topic: If ID= (ID) Usage Expansion  (Read 736 times)

CGM

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If ID= (ID) Usage Expansion
« on: January 25, 2020, 03:45:42 PM »
It'd be nice to let this thing detect what destroyed an enemy. Like if in enemy settings in the defeated command prompt, what if it said, "if enemy id=(id)" it could see if an enemy with a certain ID destroyed it. Same goes for player, projectile, and other things.