Author Topic: Mute Option for Objects  (Read 717 times)

Antikore

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Mute Option for Objects
« on: April 01, 2020, 12:18:54 PM »
This makes the habitual sound for enemies to don't be played.
For example, I want a crumble enemy that when dies, doesn't play the crumble sound, so I mute it. And then I can make it play other sound by commands
Sorry because my English is not very good because I'm Spanish ;) :P