Surfaces...They can add some real flavor to games. In PB, about all we have is darkness...That's it. We can throw in some light blocks, but that's...it. I suggested some time back that we have colored light blocks so that we can make some pretty cool effects. I'm re-suggesting that, and also suggesting a way to adjust the darkness surface intensity. It'd be really cool to do that in commands, and in the area settings section. This is a small suggestion I'm certain TingThing can throw into the mix for 8.0.