Author Topic: Light Block Intensity/Alpha/Something!  (Read 1040 times)

CGM

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Light Block Intensity/Alpha/Something!
« on: June 09, 2020, 02:44:24 AM »
I was super excited to find out that we could now add in custom light shaders! I've played around with the settings quite a bit, but I find it incomplete. The main complaint I have, is the lack of intensity. Well, that's the biggest complaint I have I should say. I've wanted to make really cool looking underground scenes for ASM, and I was so excited to finally make my crystal caves look really special. Well, making the crystals glow is nice, but, it's intensity is so low for certain colors, the glows are barely noticeable. And that's even when I just test it on the background. The glows are barely noticeable. This really needs to get added if we want to have more control over lights.

TingThing

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Re: Light Block Intensity/Alpha/Something!
« Reply #1 on: July 12, 2020, 06:43:00 PM »
This might have to do with the kind of blending you are using for create the colors. For instance, a subtraction blending doesn't add any color at all; it removes color. Add will add color to what is already there, creating a new color entirely. Replace will give you the actual color that you select.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: Light Block Intensity/Alpha/Something!
« Reply #2 on: July 12, 2020, 06:57:10 PM »
Ah. Okay.