Author Topic: Placement of Custom Tiles  (Read 978 times)

Wizard Indie Games

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Placement of Custom Tiles
« on: July 03, 2020, 08:56:46 AM »
I have been having some minor issues placing my custom tiles in the level. They are 32x32 but sometimes there are gaps. I fix the gaps by placing overlapping tiles. They seem to fill the gap without actually overlapping adjacent tiles but sometimes they randomly decide to overlap when I exit Test mode or reload the project.

Also, tiles don't always get placed directly where the green rectangle is, even with Free mode switched off. What am I doing wrong?

I tried changing separation to zero but it didn't seem to make any difference.

Overall, I am very impressed by the app, BTW.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: Placement of Custom Tiles
« Reply #1 on: July 03, 2020, 10:56:36 PM »
Antikore has a tutorial on how to fix this.


It's known as the "backline bug." Because of the way Game Maker blends pixels, you have to have a "cushion" around each sprite. It's kinda weird, but there's nothing you can really do to fix it within PB.

Wizard Indie Games

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Re: Placement of Custom Tiles
« Reply #2 on: July 04, 2020, 07:09:14 AM »
Thank you very much. I appreciate it!
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam