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Looping Sounds
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Topic: Looping Sounds (Read 1095 times)
Wizard Indie Games
Level 7: Tilbub
Posts: 145
Looping Sounds
«
on:
July 12, 2020, 01:02:44 PM »
What is the best way to loop sound effects so they play to the end before restarting?
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Developer of:
AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood
Available on Steam
TingThing
Admin and Developer
Level 20: Nobom
Posts: 1395
Creator and Developer of Platform Builder
Re: Looping Sounds
«
Reply #1 on:
July 12, 2020, 01:08:20 PM »
I'd probably just make a looping timeline which goes the length of the sound effect. (You can change the timeline position with a command, so you can have a timeline reset itself and becoming looping.)
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Wizard Indie Games
Level 7: Tilbub
Posts: 145
Re: Looping Sounds
«
Reply #2 on:
July 12, 2020, 04:34:52 PM »
Cool. Thanks. I haven't got my teeth into timelines yet but it looks like now is the right time.
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Developer of:
AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood
Available on Steam
CGM
Christian, 3D artist, former Platform Builder gamdev
Master Builder
Posts: 3836
Re: Looping Sounds
«
Reply #3 on:
July 12, 2020, 06:00:01 PM »
Timelines are very useful.
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