Author Topic: More projectile options!  (Read 2265 times)

CGM

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More projectile options!
« on: March 03, 2018, 05:44:03 PM »
Projectiles need more features!
1. To allow the boomerang to come back to you any where you are. Also if there are walls an option to make it fade.

2. Allow a bouncy projectile so that it can bounce off of walls.

That's it

Alley

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Re: More projectile options!
« Reply #1 on: March 03, 2018, 05:54:49 PM »
I also would suggest to make an option that would add more projectiles to a projectile when at state of death but similarly like enemies are making(shooting) projectiles. This would be nice for creating super weapons handled by the enemies or even for the player. :) For example rocket that makes 8 smaller exploding projectiles to all directions if colliding with an enemy or a wall or some more innocent cluster bombs. :)
« Last Edit: March 03, 2018, 05:57:44 PM by Alley »
Alley (T_Alj5)

CGM

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Re: More projectile options!
« Reply #2 on: March 03, 2018, 06:39:58 PM »
That sounds like fireworks! And by the way, i've gotten used to the way you write messages. So i guess we've become good friends right?

Alley

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Re: More projectile options!
« Reply #3 on: March 04, 2018, 12:49:33 AM »
Yeah... "Firewors" although not exactly but that is how also fireworks are exploding making another smaller explosions. This is probably one of my problems that I can't make understandable sentences without explaining long. And my languge, oh yes... I am not sure what exactly is problem with it but who else knows who learn from communication with the other people not from exact theory nor rules?  :P You can take this then as a my accent. I consider you as my friend already quite a long time ago. You are actually very sociable person so I, you or we both just misunderstood each-other in the past.

I also updated my answer to you if I can send my project to you for your personal modification. You can find my files and possibly necessary guidelines here. Feel free to use my project for your personal benefits, for some more ideas about how to make triggers or for making your own simplificed version for my project!  :)
« Last Edit: March 04, 2018, 12:50:15 AM by Alley »
Alley (T_Alj5)

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Re: More projectile options!
« Reply #4 on: March 20, 2018, 04:26:25 PM »
Another good idea for projectiles will be "Damageable projectiles"
In some games, some bullets can be avoided if you attack them, and they will get defused (sometimes also they give score). I see things like that in games as Heavy Weapon or similars. ;D
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: More projectile options!
« Reply #5 on: March 20, 2018, 04:47:01 PM »
Yeah... I thought of that. Often I keep suggestions to myself unless I really, really want it in PB.

Antikore

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Re: More projectile options!
« Reply #6 on: March 20, 2018, 05:47:34 PM »
This is not exactly projectile thing but I think that will be good an option to make players can pvp between themselves. That will be cool :D
Sorry because my English is not very good because I'm Spanish ;) :P