Author Topic: New mode which gets values in more depth  (Read 1147 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
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New mode which gets values in more depth
« on: August 08, 2018, 02:26:13 PM »
Actually, there is an advanced and simple mode. But why not a professional mode, a mode where values instead of being:
How fast is this enemy? A: Slow, B: Normal, C: Fast, D: Superfast
Would be something like this: Insert a value speed for this enemy.
Imagine things you can do, for example instead of normal (For example, 5) and slow (for example 1), put like 3.45 and the speed will be between slow and normal.
I don't know, but this feature I think will do good for PB
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: New mode which gets values in more depth
« Reply #1 on: August 08, 2018, 05:28:18 PM »
I agree. I would do this for everything that moves. Like, items, projectiles, camera view, etc... That is what I need for items. I'm developing a magnet for ASM. It has taken some command prompt codes and even writing ID's to get it working. The issue is, I wish I could make the magnetic items go super fast.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: New mode which gets values in more depth
« Reply #2 on: August 08, 2018, 09:31:36 PM »
Wait a minute, I wouldn't make it a new mode. I would just add those settings then call it good. I don't see why it would have to be a new mode.