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Enemy Out of screen command prompt
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Topic: Enemy Out of screen command prompt (Read 1354 times)
Antikore
Developing Mortal Theater at day, developing depression at night.
Level 22: Trex
Posts: 2020
Enjoying Platform Builder from the very start
Enemy Out of screen command prompt
«
on:
October 11, 2018, 09:12:14 PM »
This command prompt will be called when an enemy falls out of the level. I need this for something!
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Sorry because my English is not very good because I'm Spanish
Alley
The Blue Leader
Level 17: Clanker
Posts: 705
Deals with art in PC and acting and drawing
Re: Enemy Out of screen command prompt
«
Reply #1 on:
October 11, 2018, 09:25:24 PM »
For now, I think it is possible to do something like this by adding your area a bit up to add some trigger enemies below of your course. Make those harm other enemies and add your command for your special enemy for his death effect!
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Alley
(T_Alj5)
Antikore
Developing Mortal Theater at day, developing depression at night.
Level 22: Trex
Posts: 2020
Enjoying Platform Builder from the very start
Re: Enemy Out of screen command prompt
«
Reply #2 on:
October 11, 2018, 09:28:52 PM »
I tried that, but I didn't work well. Anyways, I'm completely sure that I did something wrong. Maybe I need to refresh mind before try again.
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Sorry because my English is not very good because I'm Spanish
CGM
Christian, 3D artist, former Platform Builder gamdev
Master Builder
Posts: 3836
Re: Enemy Out of screen command prompt
«
Reply #3 on:
October 29, 2018, 08:59:22 AM »
Like... A new command that reads something like,
"if enemy (ID) =falls out of screen
{
complete course
}"
That would probably be a good command.
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//www.youtube.com/watch?v=GgKd_Kfy2aU
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Enemy Out of screen command prompt