« on: April 20, 2019, 01:04:32 AM »
Platform Builder 6.5 Release Notes:
Patch 3:
- Fixed: There are some problems placing certain custom things with uploaded sprites
- Fixed: Orange highlights may not fill the full size of custom things with uploaded sprites
- Fixed: Disabling sound effects has stopped working
- Fixed: Potential error when loading an overworld in play mode
- Fixed: Template for ground tile set fails to download
- Fixed: Uploaded ground tiles gives error when loading an expand tile
- Fixed: Some permanent changes in gameplay save incorrectly
- Fixed: Light-brown door does not start locked when it is supposed to
- Fixed: Giving items to players may fail when the character is running
- Fixed: Ground pounding on custom blocks with custom sprites only works on the left side if blocks are larger than standard size.
Patch 2:
- Explore area now shows a percentage complete when downloading or updating games
- "and" and "or" no longer need to be written on a new line in the command prompt when working with conditionals
- Fixed: Dark mode in sandbox settings doesn't always save
- Fixed: Screen may become glichy after accessing custom menu from the pause menu
- Fixed: New lines in the publisher game description do not work correctly
- Fixed: "Strike Surface" Command doesn't work for projectiles which strike the ceiling
- Fixed: Placing small uploaded sprites on the bottom of the area can be difficult
- Fixed: Custom enemies occasionally transport far to the side
- Fixed: Naming a slot may work on wrong slot if the mouse is over a different one
- Fixed a few more various error codes
- Increased character range for fonts
Patch 1:
- Destroy, harm, and kill enemy commands work without an enemy ID if called from an enemy command prompt.
- Fixed: Top and left bounding boxes for upload sprites can't return back to 0.
- Fixed: Every gate is yellow when running levels.
- Fixed: There is an issue when using "and" with conditionals in the command prompt.
- Fixed: Sometimes the new character settings all start at 0.
- Fixed: Error when using "projectile number" in the command prompt.
- Fixed: Error when pausing during a command delay.
- Fixed: Background removal on custom sprites is backwards when viewing elements with that background elsewhere in Game Setup.
- Fixed: Potential error when moving uploaded sprites.
Updates:
- Pro Only: Added a new section in Game Setup to upload your own sprites (Pro only)
- Added commands to check and change uploaded sprites (Pro only)
- Added ability to edit areas in the middle of a full game test run (from pause menu)
- Added ability to check and change x and y positions of characters, enemies, items, etc.
- Added a way to give back a random number in commands
- Added a new rocky desert background
- Added a small notification on resources not available in the UPE
- Added a failsafe to help prevent main menu data getting lost or corrupted
- Added a command to remove/destroy projectiles
- Added a command to play uploaded sound effects
- Added many other small fixes or adjustments
- "player 1" and "player 2" can now be used as spawning points
- The double slash // can be used to comment sections in the command prompt
- Uploaded tiles can be placed over each other
- Ctrl+S can be used to save progress in the world and area editors
- Improved background height position during gameplay
- Added a new export option for the Ultimate Platformer Engine from the main menu game select screen
- Fixed: Colorize settings don't always save properly
- Fixed: Music Volume command is not working
- Fixed: Returning projectile may miss a character when ducking
- Fixed: Hopping custom enemies stop working on slopes
« Last Edit: June 01, 2019, 11:09:10 PM by TingThing »
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