Something like:
if player 1 facing = left
{
//Code
}
That would be cool and I need it for a thing. (Really I need it!)
I tried with:
if player 1 = face left
{
//Code
}
As that is a command, and all commands are thought to work with conditionals, I thought this would work. However, it doesn't work properly and commonly changes the direction of the player without I want it to.