CSB is back in development!
I've looked it over, and did a bit of work on it, and I've tried my best to resolve these glitches that were reported months ago.
I hope you all enjoy the long awaited update, whenever that gets out. The game really wasn't hard to make since Antikore started it, (though about the only things I still left from his original were the levels, and some of the systems, but I took out about 60% of his stuff and added my own to make it better) and it shouldn't take too long to add in those new characters that I promised. Though that's the last thing I want to work on since making 1 new character is a challenge since I'm working with a bunch of systems built from scratch that are not built into PB at all. (The inner-workings of this game are really amazing, and many of the systems that you'd think were pre-built that I used, I built from scratch.)
I'm hoping that I will be able to create a basic (very basic) level editor that will allow you to place stuff like enemies, character starting positions, spawn blocks, and other stuff, but that may not be able to happen yet until 8.0 for the sake of saving objects.
Please be patient, and I apologize for not working on this game and finishing it. Lets forget the past, and press on into the future!