Author Topic: Version 7.1  (Read 206 times)

TingThing

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Version 7.1
« on: November 18, 2019, 12:10:19 AM »
Platform Builder 7.1

Patch 2:
  • Fixed: The overworld isn't working properly when running a game
  • Modified how notifications work with new games in the explore section

Patch 1:
  • Fixed: "effect = #" commands are not working.
  • Fixed: Some character movement commands like attacking and jumping are not working.
  • Fixed: Error code when starting a new game.
Updates:
  • Added commands to spawn sprites in the foreground
  • Added commands to hide player 1 or player 2 individually
  • Added ability to have enemy projectiles start in the direction toward the cursor
  • Added character projectile direction settings
  • Added option to display players pushing against each other and NPCs (Game Setup > Other Settings)
  • Added a looping command prompt for every area (Game Setup > Other Settings)
  • The "projectile direction" command has more options
  • Projectile angle is smoothened to 360 degree rotation
  • Improved performance of commands. Like, a lot.
  • Improved performance in general when playing a game (this does not include test runs)
  • Test mode now displays FPS
  • The free tool has been integrated into items which traditionally didn't need it
  • Fixed: Error code when placing an enemy over a spring
  • Fixed: Duplicating characters doesn't copy command prompt information
  • Fixed: Using shift to pick multiple items at once doesn't work with the free tool
  • Fixed: Character gets stuck in wall when wallsliding down a wall that ends with an inverted slope
  • Fixed: Tile viewer in corner doesn't remain fixed when moving the view around with the keyboard
  • Fixed: Tile viewer in corner disappears if placing multiple items down using shift
  • Fixed: Items are removed from item box when pressing backspace while a text field is open
  • Fixed: Spawning sprites over spawn blocks places them 16 pixels to the right
  • Note: "cut music" is no longer a valid command. Use "stop music" or "end music" or "quit music" instead.
« Last Edit: November 24, 2019, 10:17:55 PM by TingThing »

Antikore

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Re: Version 7.1
« Reply #1 on: November 18, 2019, 08:35:05 AM »
Nice update! Pretty cool :D
Sorry because my English is not very good because I'm Spanish ;) :P
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Gizgord

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Re: Version 7.1
« Reply #2 on: November 18, 2019, 08:48:11 AM »
I didn't expect 360° projectile rotation to happen.
this update seems nice :)

Christian Game Maker

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Re: Version 7.1
« Reply #3 on: November 18, 2019, 06:34:30 PM »
360° rotation was mentioned in the coming soon topic for 7.1.

Tip for TingThing:

Changing the way you type a command by changing words and stuff can render certain features in some games to not work. This has happened in explore games where someone uses an out of date command, then whatever the command is doesn't work anymore. Besides, why change cut music to other commands?
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TingThing

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Re: Version 7.1
« Reply #4 on: November 20, 2019, 05:07:34 PM »
360° rotation was mentioned in the coming soon topic for 7.1.

Tip for TingThing:

Changing the way you type a command by changing words and stuff can render certain features in some games to not work. This has happened in explore games where someone uses an out of date command, then whatever the command is doesn't work anymore. Besides, why change cut music to other commands?


I rarely change commands for the reason you mentioned. "Cut music" was not changed to other commands. Those other commands were already there. I just removed "Cut music" for several reasons I don't want to get into.

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Re: Version 7.1
« Reply #5 on: November 20, 2019, 07:04:28 PM »
Gotcha.
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Warrior555MainGanon

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Re: Version 7.1
« Reply #6 on: November 21, 2019, 06:25:06 AM »
And what we do for the games that uses the cut command ?

TingThing

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Re: Version 7.1
« Reply #7 on: November 21, 2019, 06:45:40 AM »
And what we do for the games that uses the cut command ?


You would use an alternative command like "stop music" that does the exact same thing. Most people were probably using one of those alternative commands already.

Warrior555MainGanon

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Re: Version 7.1
« Reply #8 on: November 22, 2019, 10:31:38 AM »
I mean to update them if they're complete

TingThing

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Re: Version 7.1
« Reply #9 on: November 24, 2019, 09:01:10 PM »
I mean to update them if they're complete


If you have a game published on Steam, then you can go back to your game, update the command, and visit the publisher again to update the game. No game review is necessary.