I've finally manged to download the game, although there were some bumps in the road, I managed
to get around these issues with help from Ting Thing. Thanks.
With regard to the game, I see you have put a lot of effort in presentation, and your hard work shows.
I found the game initially confusing because of the change in role of bubble type objects. In Platform Builder, bubble objects are normally power ups types (e.g. higher jumps, shields, increase air), however, bubbles in ASM now act like "?" bump blocks. Took me some time to get used to this change. If game is provided in isolation from other Platform Builder games, it may alleviate the confusion to players
An issue I had was the placement of blue block spring and "!" bubble in same place.
Both use "Up" as part of their control and player may trigger wrong object.
Suggestion to use controls that don't overlap. Maybe for blue block spring use : 2 x down, or hold down
Also as shown in the picture below the character seems to end up standing in mid air
In the secret area, there is a minor display issue of a red object (see below).
Also collecting all the coins in a secret area should be quick and fun. However, I needed to continually use the blue block spring... jump... pick it up.....place it elsewhere and repeat. This become overly long task and ended up somewhat of a chore. Maybe just have coins that player can
reach with normal jump so it is quicker and easier and more fun !!!